The fifth story arc of the long-running JoJo's Bizarre Adventure series.
Giorno Giovanna, a young man living in Naples, has the blood of DIO -- the eternal enemy of the
Joestar clan -- running in his veins. Giorno becomes a delinquent due to being persecuted since
childhood. However, he's led back onto the right path thanks to a gangster who saved him and taught
him to believe in others. Bizarrely enough, this gang of people who didn't forget honor, gratitude,
and respect made him reform. This is how Giorno came to admire gangsters. In the backstreets of Italy,
Giorno causes trouble alongside his gang "Passione," and ends up being targeted...
(Source: Anime News Network)
Vento Aureo is a great opportunity for any JoJo fan to observe how Araki has improved and managed to incorporate elements of his preceeding parts into yet another interesting and entertaining part. As it follows a similar structure to Stardust Crusaders with some of what I deem as significant improvements due to what Araki has learned from Diamond is Unbreakable, I believe most fans of the previous parts can enjoy watching Vento Aureo at the very least, while at best enjoy it on the same level as either of the previous parts that incorporate stands. However, considering that it has relatively low stakes compared to every previous part, most fans could deem this story's events as not significant, and not be as involved with Vento Aureo causing them to lose interest, since it is the one part that you could skip and lose nothing of value. I additionally do not recommend anyone interested in JoJo to start with Vento Aureo, as I deem it to be one of the most experimental parts in regards to fights and has relatively low stakes compared to the prior ones. It is definitely interesting, but I believe it requires you to have experienced JoJo and cannot be properly enjoyed on its own. If you insist on watching out of order, do not start with Vento Aureo. Experience: Vento Aureo is very similar to its predecessors, as it has certain elements in execution from all of them, but the one it bears most similarities with in execution and story as well as the way it presents characters and entertains the viewers is Stardust Crusaders. Araki seems to have taken what he’s learned from Diamond is Unbreakable and has incorporated some of it into Vento Aureo while trying to breathe life again into an around the world journey style of adventure. If you have had enjoyed Stardust Crusaders, Vento Aureo has a better execution of most elements present in that part, but with lower stakes for the Joestar bloodline and the world at large, which is definitely not a bad thing. It follows a story route that has loose similarities to that of Stardust Crusaders. The protagonist, Giorno Giovanna seeks to overthrow capo of the gang, Passione, so that he could no longer harm the lives of innocent people for the own selfish interests of the capo. This capo grants his subordinates Stand powers so that they can serve him and uses them to control Italy. Giorno’s journey is different from Jotaro's because he has to carry his goal on a journey he starts by himself, by joining the organization with the sole intent of betraying it once he’s received all of the information he needs. He gets a group of allies but his real goal does not align to theirs. While the story of Stardust Crusaders was a simple defeat the big bad story, Vento Aureo is not as simple and is better thought out in that regard. Still, the roots of Stardust Crusaders are there, where a group of people march towards defeating the mysterious villain and his unknown power for the betterment of the world at large. It also has a similar structure to Part 3, where the literal gang this time, has to travel across Italy in order to achieve their goal, while they have to fend off any stand users that might attack them on the way. The differences here are that while in Stardust Crusaders they had a clear destination they had to reach, neither the party of the protagonist’s or the opponents they have an exact idea of where they have to end up in Vento Aureo. It is an ongoing investigation and adventure where these hints get revealed as the story progresses by the boss of the organization. This element was entirely absent from Stardust Crusaders as the end goal and what the content of the journey will be was clear from the get-go with very few actual surprises. The entertainment value is mostly derived from the Stand Battles and the appeal each character brings through their abilities and quirks. This part is still very centrally focused on Stand Battles and characters confronting each other, just like the previous two parts. While the characters do not have as much identity as those of Diamond is Unbreakable, due to the sheer nature of the journey of Vento Aureo, it still manages to outperform Stardust Crusaders in that regard, since the goals of the characters is not going to be singularly “Dio-sama”. Some of them might seek to defeat the boss as well, some might seek to protect him due to their loyalty, and some are there for their interests because the organization benefits them. They are a lot more memorable than the villains of Part 3, and the fact that the motivations of the organization’s members can vary so wildly only show how the capo’s secrecy serves him so well since these characters are forced to fight another simply because their true goals being revealed could compromise what they are trying to accomplish. Unlike the previous parts, the fights also keep track of more than just the combatants it has but also of the environment present as well as tries to incorporate as many characters and abilities into each fight as possible. Appeal & Execution: While Diamond is Unbreakable is one of my favorite JoJo parts, one of the largest appeals of JoJo is the journey the characters have to take in order to achieve their goals, which in Diamond is Unbreakable was not a needed element due to its setting, and it relied mostly presenting different threats to the otherwise calm life of the town of Morioh and Josuke’s antourage. While I did enjoy how well executed that part was within that setting and how it tried to add elements of mystery to make due for what it has replaced, it lacked a hero’s journey that has been prevalent in all of the JoJo parts so far. But what I think Araki has learned from not having a hero’s journey pays off within Vento Aureo. The way Vento Aureo executed its journey feels more significant than it has so far because the characters presented have an identity and motivations of their own, and they don’t strictly circle around the antagonist, but rather, the antagonist is an influential factor that is either an obstacle or a benefactor for the characters on a case by case basis. At the same time, Araki has learned in the prior part to use mystery in its story, and the main villain’s biggest strength in this part that he shrouds himself in it. Nothing is known about him and as such this part combines the investigative elements of Part 4 as well as the hero’s journey of Part 3. Elements that appealed to both sides of the JoJo fans have not been forgotten in Vento Aureo. As the journey unfolds, the characters learn more about the man that leads their organization and that perfectly integrates two elements that enthusiasts of the previous parts have enjoyed. However, this might undercut something that Part 3 enthusiasts have enjoyed, which is the high stakes of the journey. Dio was a threat not only to the entire world, but he has personal history with their entire bloodline. I don’t necessarily think that a villain that has direct personal ties with the protagonist is a good thing, nor do I need the stakes to keep getting higher, but some fans might need the significance presented by each part in order to continue feeling involved with the story presented. If this was one of the reasons Diamond is Unbreakable was not as impactful for you, this is not going to change in Vento Aureo Entertainment Value & Characterization: The Stand Battles have gotten more interesting than prior seasons, as Araki tried to incorporate more characters into the fights, as well as try to display how some abilities that seem to have a very specific use can be used in broader more open ended ways, as well as the vice versa of that. He doesn’t necessarily execute every fight of this season well, but they are more ambitious than they have had been so far and some of them are truly memorable, with only a few that I could say that are actually forgettable. Even if the execution of each fight is not always memorable, the ideas presented by Araki within those fights are still quite interesting, so this season has managed to entertain me constantly. I would say that within this part Araki has been the most experimental with his fights, but also had some of the best ideas he has had so far for the fights, some of them I’d even describe as too ambitious at times. Araki also seems to have gotten much better at a specific element of characterization and that is defining the identity of the character. The majority of characters feel different in both motivation and personality; with very few of them seeming like an excuse for a fight. (Something the first three parts are quite guilty of, you might not say so for Part 1 and 2, but there’s a lot of cut content you have not seen if you are anime only) Each character presented you understand who they are and why they are there. But while these I can say were executed far better than before and I am willing to praise Araki for it, there’s hardly any character arc presented. The vast majority of the characters do not change in a significant way through the entirety of the story; they do not become different people. Their identity is constantly static. The journey is very dynamic, but the characters are static elements that push it forward. They have one goal that they pursue, and a personality, both well defined, but never a character arc. I’d say this is this arc’s biggest downfall, since that makes Giorno seem like a Mary Sue. He has no character defects and he doesn’t learn anything through his journey. His teammates are inspired constantly by him and his ingenuity. The main cast also doesn’t grow, which is a shame since they have flashback arcs showing how they became who they are. One easy fix could have been to have these story elements incorporates within their story arc, rather than presented in a flashback, and have them become different people over the journey. The characters are still a blast, but making them a bit more dynamic would’ve made them a lot more enjoyable. It’s just unfortunate that once you are presented a character, you know everything there is to know about them and that doesn’t change for the show’s entire duration. Story & World Building: The World Building has been pretty well done this season. The organization itself and its structure, and the way the antagonist has organized it in order to keep themselves safe and them do his bidding is one of the constantly interesting elements of Vento Aureo. It is very interesting to see how the organization operates and how even if its members are unsatisfied or their own selfish interests would be an obstacle to the capo, they cannot do much that could hurt the capo since if they even try, not only do they have no information they would be able to use, once they start attempting to gather it they will start getting eliminated. They can hardly gang up on the boss since if they become this big of a threat, they cannot do anything since once the organization stops working, and they no longer have a way to achieve their goals related to the organization or the capo. I guess this is yet another way I can appreciate the way Araki thinks. However, what I often do not appreciate about Araki is the story he presents as it is often just a baseline to present shit he finds interesting and he never really presents something cohesive and meaningful. No different with Vento Aureo. As I have said prior, the characters do not change through the entirety of the story and it is all just one big confrontation. It is constantly interesting and intriguing, that is enough to keep me in the game and consider JoJo a good show, but if JoJo had a point, a story theme, a narrative arc, a world and characters that are relevant outside the confrontations presented and could still present everything it has so far, it could easily go from good to great. This would've been more important to have than in any other parts, since this is story is not as impactful as a whole on the whole JoJo universe, since its stakes are relatively low on its world and the Joestar bloodline. Vento Aureo outside of its fights and characters, can be very forgettable. Still, I have to congratulate David Pro on how much they have highlighted each character's personality, motivation and made them seem just as relevant as the protagonists. Despite their similar goals, the way the organization was set up caused them to not be able to pursue the same outcome, and David Pro made sure that will be clear to everyone watching. Conclusion: If you enjoyed the previous parts of JoJo, especially Stardust Crusaders, Vento Aureo should also be a blast so long as you don't need high stakes within the story. It has improved on various elements comparative to the prior parts, and I believe it maintains a lot of the appeal that the previous parts had. The world of Vento Aureo has consistently been interesting and the fights that unfolded have been constantly intriguing. However, there's not a lot of personal involement you can have with Vento Aureo as it does not seem as significant as the other parts. And some of you might crave that. Vento Aureo is good entertainment value which is what I crave from JoJo especially since every element in its execution greatly enhances it. But it doesn't get to be more than entertainment. Vento Aureo is good for what it is trying to be. As long as you are interested by what it presents, I can see any JoJo fan enjoying this part.
I decided I'd write a short review on pretty much all series I watch, for future reference. Now that I finally managed to watch the finale of Part 5, I thought I'd write my thoughts on the entirety of the part. Like all other parts of Jojo, Golden Wind also has its own identity. Which being that it's without a doubt the fastest part. After Polpo's death every action directly sets up the next and as such it feels like a roller coaster, it never stops to take it's time in meaningless side plots. While Part 3 also technically was the same, with the Crusaders going from place to place to finally meet Dio. The majority of the villains felt like some schmucks that Dio bought with a couple of Kebabs and told them to go ham. None of the people (bar Enyaba) had any stakes in the matter, and only fought for the lulz. Compared to Part 5's La Squndra, who are men on a mission. Half revenge, half profit, they felt less as throwaway baddies, and more as people trying their hardest to survive and complete their task. They weren't good people, but they felt genuine. Which also builds in that the story felt like it had real stakes. Pretty much none of the characters in this part survive till the end of it. Everyone was on a timer, The Modern Crusaders, The boss and the Assassins all were actively trying to one up each other, instead of waiting around hoping the plot won't catch up to them, like in all the previous parts of Jojos (Although in regards to Kira, I won't put that as a point against him, he just wanted a peaceful life). The Gang itself also felt pretty grounded in reality, the fact that Fugo at one point just fucked off out of the story, while weird felt as if that's the natural part of his character. Although I am sad that it did happen, his and Narancia's interactions were pretty fun. But because of how the plot was setup they didn't have enough time to get expanded on. Everything was happening too quickly, and because they didn't have time to take a breather they also didn't have time to grow as people, and the times they did "grow" sometimes felt wacky and tacked on (I AM TRISH - comes to mind) Bucceriatti was the highlight of the entire plot, a lot of times it was as if he was the protagonist and Giorno was tagging along. He was the heart and soul of the group and its main motivator. His fights were always the best, because oh how simple and yet effective his stand was and how much he was willing to take it to the limit. None of his fights felt like he cheated for his victory. On the other hand, Giorno's Golden Wind makes no sense. Giorno is the weakest Jojo we've seen so far in terms of personality. He's way too smart, everything he predicts just happens, he's never wrong, his stand does everything he needs to do and it never fails. He was the weakest part of Golden Wind. If there's any trouble he just pianos it away. Overall not a fan of him. Bonus points for doing the Dio pose in the reclaimed opening. The big bad of the Part is Bossu AKA Diavolo. As is mandatory I'll mention how the son of DIO (God) is fighting the Devil in the part. The boss is ruthless, cowardly, and paranoid to a fault, he doesn't trust anyone (not even his own daughter), hides in another person's body, and he doesn't have an ounce of charisma. Diavolo doesn't inspire hope, he rules with fear. His Stand, allows him to avoid the consequences of his actions. He is in almost every way the exact opposite of Dio. He isn’t the best villain of Jojos, but I wouldn’t put it as a mark against him. A big theme of the Part is Fate. It was fate for Giorno to fight Diavolo. And it was fate to Diavolo to win. But fate doesn't matter to the son of God, he breaks the chains of Fate, and delivers a fate to Diavolo way worse than any death. Eternal suffering without truth or meaning. Every other of the final showdowns in Jojo come down to a game of inches. Not here though, Giorno was the one and only option to win. As always the music of Jojos is top notch. All versions of the OPs were really good. The first ending wasn't my thing, while the second absolutely was. Modern Crusaders by Enigma wasn't a song i had heard before, but I loved it on first listen. The part at least imo was a lot less Bizzare than the other parts. Which is a shame, I do love the more outlandish aspects of Jojo's. Overall If I had to place this part on my Jojos tier list, I'd put it under Part 4, which is my favorite part so far. It was lacking in character interactions, but made up in non-stop action and actual stakes, which imo was a first. I rate it as a **8.5/10**
The fifth arc of JoJo’s Bizarre Adventure franchise is one of the most questioned in the entire community, and is undoubtedly one of the most talked about in the fandom. The announcement of its anime adaptation brought hype to the community, but was it worth it? __Animation:__ JoJo designs are always eccentric, from the disproportionate designs on Phantom Blood manga to the very stylized ones in JoJolion, but I'll talk about this part. Takahiro Kishida (credited in works like Baccano, JoJo's old OVAs, and many more worthy of popularity) has wanted to capture this essence, and he achieved it. The animation in general has been able to give us good cuts of fluid animation and occasional sakuga moments here and there. Considering that DavidPro is a small studio, I can say that all the staff involved has put effort and heart into what they were doing, resulting in a very colorful show, fluid in motion and dedicated in detail. The scenarios capture certain Italian style and the CG is fine. __Music:__ Oh, the music. Yugo Kanno has never disappointed us in this section, always characterized for granting us memorable songs on the soundtrack, listening to them and remaining impregnated in our memory for a long time, either by its composition... or by memes. "Il Vento d'oro" is the "theme of the protagonist" this time with piano melodies, violin and choirs that certainly give the Italian air needed, there are also other very memorable themes such as "legame", "squadra", " lotta feroce”… Anyway, I am repeating myself a lot and I think the point is already clear. The voice actors’ work is very good, and I loved the work of Junichi Suwabe giving his voice to Abacchio (seriously, his performance in the "heaven" scene was so good that he brought me a tear). The others did a very good job too. __Characters:__ This is the weakest point of Vento Aureo. I can say that Bruno and Giorno have similar goals: they both want the drug to stop circulating so freely in their country, and that's fine, It is a noble message. The problem lies in Giorno, because of his poor chemistry with the members of the Bucci Gang: the boys are never shown developing their relationship, there are no moments of laughter as in Part 3 or 4, interactions that enriched the bond between all as partners and gave them characterization and charisma; and yes, they may be thinking about the "torture dance" or "Abacchio, Narancia and Mista kicking a random guy" scenes, but, Giorno was not a participant in these; not even Jotaro, who was a emotionless brick next to guys like Polnareff or Joseph, was so unfriendly with his group. What made the adventures of the previous 2 parts so memorable were these interactions, but the series was already very busy taking itself too seriously; with weak motivations from the other members of the gang. (Sorry for the comparisons, but I think they are necessary at this point) Polnareff joins the group because he is looking for his sister's murderer, a revenge; Okuyasu (for example) accompanies Josuke to find the Stand that killed his older brother. Mista, Fugo, Narancia and Abbacchio have no compelling reasons to be in this adventure in which their lives are endangered, moreover, nobody knows why Giorno suddenly joined, or why they are traveling all over Italy when just a few hours ago everything was boring, and all their backgrounds can be summed up to "my youth was sad, but Bruno welcomed me into his band". And yes, this shows the loyalty that exists between the team, but we are talking about Giorno, a fourth-class thief who just showed himself, within a few minutes, fit in this gang of thugs... Wow, how easy it was. In the section of villains we have La Squadra, people who turn out to be something more interesting than the main cast, and I applaud director Naokatsu Tsuda for showing better chemistry between them. Unlike the Bucci Gang, everyone shares the same motive: discovering the boss's identity by any means; The hint? His daughter Trish; Why? For cruelly killing his two companions, Sorbetto and Gelato, strong motives that enhance the leadership and charisma of Risotto Nero, leader of La Squadra, command his companions to risk their lives for a collective revenge sounds like something quite complex, and valid at the same time. And when all of these die (I still cry for you, Risotto) we only have one-dimensional sadists left, who although they are still “great, terrifying and bizarre,” they don't have what La Squadra had. And the main villain... is a disaster. He doesn’t appear enough to generate an impression of charisma on me (as DIO and Kira did), and everything he did was yell about "fate, destiny and some throne because I can control time, and that's deep right?", as if I take seriously some pink-haired boy out of an anime convention... and this would not be a problem if he actually does conduct like an actual mafia boss, with personality and weight motivations, not just to be "on top of the world as someone invincible". Someone invincible = the strongest “The strongest” motivation = Typical protagonist of typical shonen Typical shonen protagonist = Goku, Asta, Deku Thus, Diavolo = Those guys And this sounds a lot of alarms. My point here is that JoJo has characteristic... characters that stand out for their design, but there was the effort from Araki when his characters broke the mold, at least a bit. __History:__ A group of boys who did not know what he was doing until the middle of the series, were traveling throughout Italy trying to discover the identity of his boss... while talking about fate or things like that just to justify their plot armor. Seriously, Narancia's throat was cut but he had the strength to shout "something- VOLARE VIAAAA" in his fight against Tiziano and... the other guy, nobody cares; Mista is shot THREE TIMES in his head, but he doesn’t die because his Stand... was it still working?, in other words, he cannot die because without him everything would have been more boring, and by the time he receives several shots during his fight against Ghiaccio, I don't care anymore because feeling some tension for that point is stupid; those who are saved from this treat are Fugo, Trish and Abbacchio, because honestly... who cares about them? Bruno's case is strange, did he become a zombie thanks to Gold Experience? Oh, and Giorno, a smarter of the densest type that exists, because for bizarre problems, bizarre solutions, all the likelihood problems I mentioned earlier would not be a big deal but this part takes itself too seriously, and that breaks with the plausibility of these issues. The fights are cool, they have Stands with very curious and destructive powers, in other words, an almost mediocre section of Shonen, with the difference that this is JoJo, so it's great, or so we say the fans to justify our love-hate for this part. __Enjoyment:__ I liked. It's exciting. It's great. It's JoJo. I still enjoy it as a small child. In conclusion, Golden Wind is a great and fun stuff to watch, like all other JoJo parts, but I can’t help but notice its writing problems when this part is presented as big a dilemma conspiracy and takes itself too seriously when most of the elements make no sense. It has some memorable enemies like La Squadra, but everytihng falls down because the null chemistry in the gang, and Giorno being like "ok whatever" most of the time didn't help, more plot armor than Part 3/Part4, and with a villain yelling about "his destiny" everytime he got some screentime, the overall writing felt bland.
# Heavy spoilers! ------>Read on your own.<------ ~~~~~~~~~~~~# After i've completed part 4 i decided to start watching part 5. thanks to my friend who recommended me about this part .# # I have to say that in this part of the series things looked much nicer, whether in terms of writing or in terms of content itself - as it looked much different than the rest of the series. ~~~ 1. # The appearance of the characters of course, too. 1. # The beginning of the series was relatively quiet, which is fine - because not every series has to start some with action and drama. # But in the aftermath of Part 5, things get much more complicated and interesting, I must to say that towards the end of the part, I was simply confined to the screen. 1. # I'll also point out that there are a lot of things I didn't understand, but apparently it's meant to be that way. # The ending completely broke me, I won't reveal but say there were a lot of characters I didn't expect to die and probably not in the way they died. -------------- # Things I liked less in this part of the series # One thing I liked less, was that there were a lot of times (not once or twice) that there were episodes that just wasted time in the series boringly. # Many times there were episodes that actually took 2 episodes or even 3 just to defeat the enemy, the first few times I realized but when it started repeating I wouldn't lie - it kind of bored me. Especially in the way they defeated the enemy (there were ways it was creative and there were less creative ways) --- # Characters: # 8\10 # I really liked how the characters did, whether in terms of their design or in terms of their ability. I liked the enemy characters too. #I think this part of the series has put a huge emphasis on character design, which is not seen in the other parts of the series so far. --- #__ In conclusion:__ # Overall it was a very good part, I enjoyed watching it and can say that I would highly recommend to anyone wondering if it is worth watching. I would compare this part in terms of its quality like part 3 of the series... This is the first time I've been reviewing anime and in general on this site, I hope I've talked about all the important things most people (if not most) would like to know. It is important for me to write that this is my opinion and if anyone else thinks it has no problem at all! After all, we are all different. ---- # The plot of the series: # The plot of the series basically concentrates on what the team of Bucciarati Trying to protect the boss at the beginning of the series (also known as Doublo later in the series) The team tries to defend with all their strength and later receives instructions from the boss "how to protect each By all means, later they get instructions on how to bring the daughter to the boss in the safest way, and even later on in the series Turtle! (Which later emerges as a stand, which can be entered into it.) # * I am sorry in advance if there are some spelling mistakes, I have used some sites to best translate it with the best quality of words. Thank you so much everyone. ~~~~~~img220(https://66.media.tumblr.com/b3cca06839968c520a7d2351ddac8860/tumblr_pxphhuZoys1xy0pi2o1_500.gif)~~~~~~~~~~~~~~~ -
Golden Wind (or Vento Aureo, but I will be calling it Golden Wind in this review) was an absolute journey of a series. This is my first anime review, so don't expect much. Obviously this contains big spoilers. TL;DR at the end. img220(https://i.ytimg.com/vi/z09H6P2tZAE/maxresdefault.jpg) ___ **Characters:** I pretty much loved or liked every single character. Giorno was definitely the weakest Jojo and the most bland, but it doesn't mean he was bad. He was enjoyable at times and he's a smart ass too. Comparing Dio's personality and actons to Giorno's is actually interesting as well. The side characters 100% carried this. Mista is so great, the funniest guy. While his stand breaks all the stand rules, who cares right? We all love Sex Pistols. Bruno is super loveable and I'm very surprised he didn't die sooner. He's also my favorite character in this part :). Narancia is best boy. Abbacchio may be an asshole but i still like the guy. Fugo is a huge pussy, but at least he gave a little dose of reality on what people would actually do if they were in that position. All the villains were great, instead of pawns like Dio's followers, they actually had a dose of reality like Fugo, and fought for survival. Trish was really interesting, there's not really much I can say about her other than that she's one of the coolest female Jojo characters, (even though there aren't that many). Polnareff coming back made me SUPER happy. Polnareff wasn't my favorite Crusader but I sure as hell love the guy. He died a bit quick, but the Turtle bit really sold it. Doppio was super weird (in the good way). I was confused about him, but it worked. It was interesting. Last but not least for characters, Diavolo. Diavolo was a good main villain. Of course he isn't the *best* main villain, but there's no doubt he's a good one. He may be a big pussy, and pretty damn weak compared to Giorno, but he was pretty cool nonetheless. I would give the characters a solid 9.5/10 img220(https://i.ytimg.com/vi/zwBIll-YX-E/maxresdefault.jpg) ___ **Plot:** Starting off with Koichi was an odd choice, but hey, who doesn't love Koichi? Rarely seeing Jotaro was a bit odd, since it was his idea to search for Dio's son. How Bruno sided with Giorno was kind of odd since him betraying the organization in a way that fast was pretty weird. Fast forward, the journey to return Trish to Diavolo was fun. It was nice seeing everyone's stands (while some of them are crazy OP). The villains during that arc were also fun like the villains on the boat attack scene. The mini arc with Bruno in Diavolo's...(hideout?) was great. Bruno really felt betrayed and angry at the same time and that emotion sells that mini arc. I don't know the name for this arc but all the episodes where they were going for Diavolo it was probably my favorite set of episodes. Doppio was really interesting and all the side characters got the most screen time in these episodes. Diavolo was pissing his pants every day. Finally, the final arc where it's the final showdown. When they all switched bodies i was pretty attatched because it gave us a funny scene with Mista and Trish. AND it saved Polnareff :). Diavolo was pretty weak compared to Giorno. Giorno was way too overpowered in this part but the Requiem stand ideas are really cool, and I hope they don't get forgotten. The plot deserves a 9/10 in my eyes. img220(https://i.ytimg.com/vi/fKj8myYQOpI/maxresdefault.jpg) ___ **Fights:** All the fights were great in my opinion. It doesn't matter if it was a character I didn't like or not, they were all great. The phenomenal animation makes it 10 times better. The stands in this part were really creative and weird as usual which made the fights enjoyable. My favorite fight from Golden Wind is Bruno and Mista vs Pesci and Prosciutto: Pesci was your classic wimpy, bubbly villain but he was loveable in my opinion. His stand was kind of stupid but opposed a threat surprisingly. Prosciutto's stand was interesting and my favorite part about this fight was Bruno zipping his whole body open. That was really cool to see, and that 'Arrivederci' just made me respect him so much more. Aside from my favorite fight, some fights can be stretched out a bit too far. Like some fights lasted a couple episodes which got a little repetitive, but it makes sense since the farther they went on their journey to face Diavolo, the harder the opponents they would face. Fights is easily a 9.5/10, and there's nothing that can change my mind about the fights in Golden Wind. img220(https://i.ytimg.com/vi/WKGs20VchQs/maxresdefault.jpg) ___ **Deaths:** Like there wasn't already huge spoilers, if you're still hanging around, get your dumbass out of here. First off we got Abbacchio. For sure he was an asshole, but his death was still pretty sad. It wouldn't be that sad if Narancia wasn't crying for Giorno to fix Abbacchio. He really sells this scene. Next up we got Narancia. When he died I was pretty surprised. I knew he was too weak to survive but I really didn't think Araki would kill him off since Bruno kind of called it when he was going off to betray the organization. This death wasn't really sad in my opinion, but more surprising. Next we got Polnareff. Now even though he comes back as the turtle, he still died in his own body. I thought it was kind of fast and I didn't really like that until he came back as the turtle, so it was all fine in the end, but I would much prefer him alive in his own body at a good state. Next we got Bruno. This was the death I was really sad about. Giorno still lived up to his dream and to Bruno's will and defeated Diavolo. Bruno was the purest hero in my opinion. The deaths are a 7/10 for me, not very emotinal for most of them, just surprising or just a character we all didn't love (excluding Bruno of course). img220(https://i.ytimg.com/vi/H7zOgmdBFeo/maxresdefault.jpg) ___ **Animation:** As I said before, this animation is PHENOMONEL! Best animation in Jojo by far. Everything looks so clean and clear and more realistic than what it was for the parts 1, 2, and 4. Animation is easily a 10/10 img220(https://assets1.ignimgs.com/2018/12/13/goldenwindpurple-1544664852492.jpg) ___ **Music:** Oh my god, the music is amazing. While Bloody Stream is my favorite Jojo Op, Fighting Gold and Traitors Requiem are really close, and I don't even know what I like better. The visuals are amazing as always, and the music is just unskippable. You really feel like you're in the anime when you're listening to them. The Ed's are also very good. Ed 1 (Freak'n You, I think is what it's called) is my favorite Ed. Ed 2 is also very good. Ed 1 is just so different it's hard to love. It doesn't even sound like an anime Ed and definitely doesn't sound like something from Jojo. But who cares. The OST's are also amazing. Giorno's theme sounds amazing and is so iconic. Diavolo's theme also gives you chills. Music is a definite 10/10, never disappoints. img220(https://i.ytimg.com/vi/C_CxcPP4LUU/maxresdefault.jpg) ___ **TL;DR:** Golden Wind has its flaws here and there, but there's absolutely no doubt it's great, even amazing. Weakest Jojo character-wise, however, best side characters. Action is phenomenal, along with the animation and music. The plot can be a little iffy at times, but it's a damn fun time.
_Please don't mind my summary lol. I just never taught I'd hear that again after the 1st and 3rd parts of Jojo._ This is my first ever review and I'm gonna make it a teensy bit lengthy 'cuz I got a lot to say. Subsequent reviews, if I'll write any, will be short 'cuz I'm not much of a writer or a heavy critic like most. So after 4 crazy and equally amazing seasons, (I'll be using _season_ and _part_ interchangeably but they mean the same thing), the 5th season of __Jojo no Kimyou na Bouken__, (Jojo's Bizarre Adventures, for my English peeps), didn't disappoint at allllllll. What didn't we see; the Stands (they getting crazier as time goes on), the awesome poses (Mah God, I love them poses), the weird camera angles that follow the poses, the poses again, POSES EVERYWHERE!!!!. Tell me an anime that has more poses than Jojo and I'll call you a liar. Every second is a pose, whether intentional or unintentional. And the funny thing is, there's no way you'd come to hate them poses. No way. img220(https://upload.bitfeed.co/5bc84f336ae4d-Giorno-e-Gold-Experience) Okay enough about the poses, let's get to business. I'm not much of a technical person, so I'll just talk based on how I enjoyed it. __The animation and art is 9/10 for me__. David Productions did another great job with this season as with the previous ones. The typical Jojo art remains faithful throughout all the 5 seasons and I love it. The blood and gore too, as usual, was good. There was more gore and blood spilling in this season compared to the previous ones and I enjoyed it (No, I'm not a psychopath). The animation is something you should watch Jojo for, it's great. Not ufotable level great (Those guys are wizards), but it's very good, especially if you are someone who will drop an anime if the animation isn't good. (I've been using good a lot. Sorry, my vocab sucks). I'll slot it a little something here, __the fashion__. The fashion sense for Jojo isn't a normal one, as Jojo viewers know. But Part 5 was just something else. It was _bizzare_ (bad pun XD), but in a nice way. And they fit the poses too. __The story is also a 9/10__. At least for someone like me who isn't very critical or knowledgeable about plot and all those stuff, the storyline is a very decent one. The Stands too are getting crazier. We've got Stands that can stop time (Part 3) and now Stands that can skip/erase and reverse time. There's this one stand, Notorious B.I.G (sounds like a rapper). That stand was friggin' broken. Just broken. I wonder what would have happened if that stand actually was the one to take the arrow instead of Gold Experience. One thing though, The creator of Jojo definitely pulled a fast one on me lol. ~!We've got Giorno Giovanna who is the son of Dio Brando fathered using Jonathan Joestar's body. So like, he's 70% Joestar, 30% Dio. I definitely did not see that coming XD!~ __The sounds and voice acting was 9/10__. The first opening "_Fighting Gold_ " was a classic. I loved it. I just loved it. I liked the second opening "_Uragirimono no Requiem_ ", but not as much as I did "_Fighting Gold_ ". The first ending song though, "_Freek'n You by Jodeci_ ". I won't say much, just listen to it for yourself XD. The voice actors too were good. My favorites being the VAs for Giorno, Buccellati and Abbachio. Especially the VA for Abbachio, __Junichi Suwabe__. If you know _Ryomen Sukuna from Jujutsu Kaisen_, then that's the same VA for Abbachio. (Ganbare Ganbare, my JJK stans). Like I said, I'm not much of a technical person and I can't express enough in words, so I'll end here. The anime itself as a whole is excellent. If you probably have watched the previous 4 seasons of Jojo, you'll definitely enjoy this one without a doubt. If you haven't heard of or watched Jojo and are reading this, then what are you waiting for? Go and watch the previous 4 seasons now. Go go go go!! and if you are wondering why I didn't give it a 10/10 (100) after everything I said, then just know I'm twisted that way. ___inserts evil laughter___.
**This review contains spoilers for Golden Wind** *A New JoJo's Bizarre Adventure Review?* **Di molto!**
[ img20(https://bestanimations.com/Signs&Shapes/Arrows/Left/left-arrow-15.gif) ](https://anilist.co/review/13440)
[ img20(https://bestanimations.com/Signs&Shapes/Arrows/Right/right-arrow-29.gif) ](https://anilist.co/review/19295) img520(https://wallpapercave.com/wp/wp4341498.jpg) Hello and welcome back to my review series on *JoJo's Bizarre Adventure*! As of this writing, this is the latest animated *JoJo* Part. With that, six months after I began, I bring this series to a close, albeit only briefly, as *Stone Ocean*'s [adaptation ](https://anilist.co/anime/131942/JoJos-Bizarre-Adventure-STONE-OCEAN/)premieres this December. It's been a fun ride and I'm looking forward to getting on it again in December, with the ability to experience it as it airs, to boot. That said, I'm also grateful for the break, as it means I can get around to giving other anime some love (if you listen quietly, you can hear *Shaman King (2020)* and *Symphogear GX* sobbing in the distance). *JoJo's Bizarre Adventure* grips my attention in a way that few other anime have. Last time, I covered Part 4 of *JoJo's Bizarre Adventure*, *[Diamond is Unbreakable](https://anilist.co/review/13440)*. While I went in with tempered expectations, I couldn't stay stonefaced when met with the colorful world of Morioh, and it ended up being my favorite part. While *Part 5* seemed to be a return to adventure form, since I loved *Diamond is Unbreakable* so much, it had its work cut out for it. How did it fare? img520(https://i.kym-cdn.com/entries/icons/facebook/000/028/952/cover4.jpg) While enjoyed *Part 5* a great deal, both as an anime in general and as an entry in a franchise that I adore, it fell short of my love for *Diamond is Unbreakable*. It also falls short of the expectations I had for the show itself. Haruno Shiobana is the son of DIO. Haruno didn't know his real father growing up, instead being "raised" by his neglectful mother, who didn't want to give up her party lifestyle (one isn't down to clown with DIO unless they like to live on the edge, after all) to take care of him. Things didn't look up for Haruno once his mother moved to Italy and married an Italian. Haruno was forced to trade his mother's passive neglect for his new step-father's active abuse. Outside of home, he was relentlessly bullied by his peers. Seemingly hated on all fronts, Haruno retreated into himself. One day he stumbled upon a man being searched for by the police and upon refusing to give up his location, the man takes Haruno under his wing. [As the man turns out to be a member of the criminal organization](https://tvtropes.org/pmwiki/pmwiki.php/Main/NeighbourhoodFriendlyGangsters)n, Passione, the impressionable Haruno is inspired to follow in his footsteps. Now, he's 15 and has inexplicably gained the power of a Stand along with the blonde hair of his father. Going by the name **Gio**rno **Gio**vanna, he has a dream: become a ~~gangster~~ GANGSTAR and reform Passione in order to stop it from selling drugs. Extortion, murder, trafficking, racketeering, and fraud are A-OK. Drugs? Fuck ‘em. Just because you're a member of a violent criminal organization doesn't mean you forego standards, you know? What Giorno *doesn't* know is that infiltrating and reforming Passione will be difficult, as he's soon embroiled in a mission that will put him and his new team to the test as they face a conspiracy that will rock the organization. *Golden Wind* is certainly an ambitious entry in the franchise. Perhaps the most ambitious yet. I won't beat around the bush — I think that *Golden Wind* doesn't quite live up to its ambition. That said, for every one thing it does poorly, it does two things amazingly. One of those things is the soundtrack. img520(https://i.kym-cdn.com/photos/images/original/001/427/391/68d.gif) *JoJo's Bizarre Adventure* as a whole has had good music. The only reason why I didn't touch on *Diamond is Unbreakable*'s soundtrack is because I really didn't have much to say besides "the music's ~~great~~ gu-rei-to." I'm taking time to talk about the OST of *Golden Wind* because the music *isn't* great. It's amazing. You can't mention *Golden Wind's* soundtrack without talking about its main theme — Giorno's theme, "Il vento d'oro." youtube(https://www.youtube.com/watch?v=U0TXIXTzJEY) *This* was the first piece of (non-licensed) JoJo music that I associated with the franchise. Not [Awaken](https://www.youtube.com/watch?v=XUhVCoTsBaM), not [Kira's theme](https://www.youtube.com/watch?v=9yGGNohmAT0), not the[ main theme of *Diamond is Unbreakable*](https://www.youtube.com/watch?v=xRGrfurZaNQ), not even [Jotaro's theme](https://www.youtube.com/watch?v=NFjE5A4UAJI). It was Il Vento d'oro, a song that's painstakingly designed to leave an impression, to get your heart pumping. It's more triumphant than Jotaro's theme and [Virtuous Pope](https://www.youtube.com/watch?v=D2L4r0Aelvg), it's more ear-wormy than *Diamond is Unbreakable*'s theme. Like Kira's theme and Awaken, it’s used somewhat sparingly (at least its standard variation) and saved for key moments, making it all the more memorable when it *does* show up. The guitar, the trumpets, and the vocals all work in tandem to create a song that's elegant yet undoubtedly cool. img520(https://i1.wp.com/thegameofnerds.com/wp-content/uploads/2019/04/SpiceGirlReveal.jpg?fit=1920%2C1080&ssl=1) And then there's the breakdown, the piano riff that gives way to strings, and the "JOJO GOLDEN WIND" choral chant. *This* section of the song is used even more sparingly and it's better for it. *This* is the part of the song I first heard and when I first heard it used at the end of episode five, I had the biggest, stupidest smile on my face. It was like I had come full-circle. As far as I'm concerned, "Il vento d'oro" isn't GioGio's theme, it's *JoJo's* theme, as it captures the energy of the series so well — elegant, rough, and cool. The rest of the OST isn't anything to sneeze at, with other standout tracks including [Bucciarati's theme](https://www.youtube.com/watch?v=D1-8AvV0I3s) and [Mista's theme](https://www.youtube.com/watch?v=Wy53fXf-Fpw). Then there's the OPs and EDs. Coda, the vocalist for Part 2's OP, "Bloody Stream" makes his triumphant return to perform "[Fighting Gold](https://www.youtube.com/watch?v=OchozLuSHM0)," *Golden Wind's* first OP and he doesn't disappoint, as "Fighting Gold" quickly went on to become one of my favorite JoJo OPs. It has a lot of intensity, yet it’s an intensity that's somewhat muted and understated. The vibe I get from "Fighting Gold" is that it could be the theme of a spy/thriller movie. *Golden Wind* is a *kind of* thriller featuring gangsters, so close enough. It's also cool that the visuals of the OPare very esoteric and silhouette-based, much like "Bloody Stream." img520(https://thumbs.gfycat.com/LeftAnguishedAmericantoad-size_restricted.gif) I'm definitely less partial to the second OP, "[Traitor's Requiem,](https://www.youtube.com/watch?v=uMhJau3YY40)" but it has the most hype and intricate "villainous takeover of the OP" so far. I laughed my ass off once I first heard Jodeci's "[Freak'n You](https://www.youtube.com/watch?v=mcYecVs4OVs)" as the ED. It's just so delightfully insane that this anime has a bonafide *R&B sex jam* as its ending song. Not that I'm complaining, its silky smoothness combined with the soul of Jodeci's voice makes it a very relaxing yet powerful song to wind down too. In JoJo, (golden succ aside), it sure isn't fulfilling its intended purpose, but goddamn if it isn't oddly fitting. Anyone who hated this ED is a coward...unless they're ace in which case, yeah, it's probably an uncomfortable pick. Yet have no fear because, for the first time in the series, a Part gets not one, but *two* EDs. The second ED is "[Modern Crusaders](https://www.youtube.com/watch?v=8klLh8vp2ew)." It's definitely one of the most hype EDs I've heard. It's really hard to wind down when Enigma demands me to stand and join him as a modern crusader; it makes you want to watch another episode. In some ways, it's more hype than its equivalent OP and I'm here for it. img520(https://i.imgur.com/OmfznTT.png) The magnificence of "Il Vendo D'oro" would be nothing without fight scenes for it to back. Call the fights of *Golden Wind* Doordash because they deliver. Araki truly has outdone himself with battles that are as imaginative as they are exciting. This is achieved thanks to the [**STANDO POWAH**](https://www.youtube.com/watch?v=YxsXUu_Prn0) on display. Gone are the days of the Stardust Crusaders and their simplistic Stands. Giorno's Stand, Gold Experience's primary power is being able to give life to inanimate objects. This is a *very* imaginative and versatile Stand, with endless possibilities as to how it can be used in a fight. We see Araki really stretch himself to use Golden Experience to get our heroes out of sticky situations and it *still* feels like we're barely scratching the surface of what it can do. Speaking of "sticky," there's deuteragonist Bruno Bucciarati's Stand, Sticky Fingers which creates zippers that it can open and close. A few things it can do are create openings in walls, dismantle opponents, and send its fist flying by unzipping their connection to its arms. Beyond these, in Bucciarati's team, to wit, we have a miniature, CO2-seeking fighter plane, a Stand that can replay past events, a Stand that can change the elasticity of any object, and a *biohazard* Stand. I think the most notable Stand to illustrate the change in complexity is Mista's Stand, Sex Pistols. In Part 3, Hol Horse's Stand, Emperor, was...literally just a gun. It was very no-nonsense and effective (or at least, *theoretically* effective). Fast forward to Mista who also uses a gun stand. His bullets are powered by six adorable little gremlins. It really goes to show how far Araki has come by seeing how he went from depicting a gun in the least creative way possible to the most creative way possible. img520(https://i.ytimg.com/vi/DPa7qofuebU/maxresdefault.jpg) The villains aren't slouches either and with some of their more esoteric abilities, pretty much every fight ends up being a gripping battle of wits. Plus we get to see some of the most terrifying Stands so far in terms of collateral damage — Green Day and The Grateful Dead come to mind. Similar to Sex Pistols, King Crimson's powers also show how Stands have grown more complex. The World can stop time. Killer Queen can make bombs, Sheer Heart Attack *is* a bomb, and Bites the Dust can turn back time. What does King Crimson do? Fuck if I know. All I know is, img520(https://i.kym-cdn.com/photos/images/newsfeed/000/469/562/d00.png) until img520(https://i.kym-cdn.com/photos/images/original/001/510/499/c3c.png) The characters here are perhaps the best they've ever been, having the dynamism of the Crusaders yet the independence and fleshed-out personalities of *Diamond is Unbreakable*’s crew — they work really well both as a unit and alone. This is an ensemble story, even moreso than what's come before. It helps every main character (save for Trish) have episodes delving into their backstories. While the backstories really only serve to set up the characters and hardly come back in the present day, they go a long way in making the characters feel more real, tragic, and complex. JoJo has never been deep, still isn't as of Part 5 (for reasons I'll get into), but it's hard to deny that it certainly starts dipping its toe in. Finally, there's the setting, which is absolutely gorgeous. While I prefer *Diamond is Unbreakable's* aesthetic, *Golden Wind* is just as beautiful. While *Diamond is Unbreakable* was Seussian, *Golden Wind* looks like a classical painting. Italy has been Araki's muse since JoJo's inception and that's most apparent here as we journey through it, seeing beautifully detailed locales along the way such as Venice, Rome, and Sardinia. img520(https://i.pinimg.com/originals/c5/46/6d/c5466d479caa2643e938ab4b8e296087.jpg) But now we must address the elements that I think *Golden Wind* handles poorly. As I said before, Part 5 still isn't particularly "deep." Because of this, it never quite lives up to its ambitious premise. A big part of this boils down to how characters are utilized — two central characters have the potential to be interesting, yet Araki doesn't capitalize on this. Let's start by talking about Giorno Giovanna, shall we? img520(https://c4.wallpaperflare.com/wallpaper/470/902/497/jojo-s-bizarre-adventure-jojo-s-bizarre-adventure-golden-wind-giorno-giovanna-vento-aureo-hd-wallpaper-preview.jpg) Going into Part 5, the most notable aspect of it seems to be that instead of a "proper" Joestar, it stars DIO's son. It's the type of thing that people find hard to keep mum about because it's just so exciting, so daring. Unless you're *very* good at dodging spoilers, you'll most likely start *Golden Wind* knowing who Giorno's father is and you'll assume that a lot of importance is placed on this fact. It's not quite fair to write this off as viewers having unrealistic expectations — Araki would know how big of a deal DIO, the franchise's most enduring villain, having a child would be to fans. Hell, the *story itself* acknowledges how important this is, with Giorno's introductory arc involving Koichi tracking him down at the behest of Jotaro due to Giorno's heritage. Even the narration acknowledges how bizarre Giorno's birth is, as it makes a point to state that no one knows why DIO didn't eat Giorno's mother like he did most other women. It's undeniable that, both in and out of universe, there was a lot of buildup to Giorno's parentage. Because of this, I was supremely disappointed to find out that, save for the initial arc, Giorno's relationship with DIO isn't addressed at all. One might make the argument that similar to Part 4 not delving into the identity of Josuke's savior, Araki not putting ~~a lot of~~ any focus on Giorno's family illustrates a point: that your familial ties do not define who you are as a person. This falls a bit flat because I feel like there are interesting ways to communicate this point besides just...ignoring these ties entirely. I get that there's only so much you can do to explore a relationship involving a dead man, but there are certainly ways around it. Maybe Giorno's relationship with his mother could have been tweaked and he could have asked her about DIO. Hell, you don't even need to alter Giorno's relationship with his mother. Polnareff, someone who *does* know the evil DIO has done, is in the story, yet doesn't seem to know who Giorno is and thus doesn't talk to him about it. I was surprised to remember that Giorno has a picture of DIO in his wallet because it doesn't come up ever again and it doesn't seem he cares about his father beyond this. I don't need the deepest delve into Giorno's mind ever — something as simple as him vowing not to be the monster his father was or wishing he got to meet him would be good enough. But no, the most compelling thing about Giorno isn't utilized at all. It really doesn't help that in terms of personality, he's pretty bland. All in all, he's definitely one of my least favorite JoJos. img520(https://media.comicbook.com/2019/08/diavolo-1182545.jpeg?auto=webp) Which goes nicely with my least favorite main villain, Diavolo, who isn't much more than a pretty, watermelon-haired face. Much like Giorno, he has the problem of being interesting on paper, but very lacking in execution. Diavolo is a man who has two distinct personalities and has a familial relationship with one of the main characters. He's a brutal crime boss, but in a surprising moment of what might have been vulnerability, he had a child. None of these aspects of him are really explored. Is he the original personality, is there a deeper reason for him becoming a crime boss, why is he so paranoid, what was his relationship with Trish's mother? If you wanted answers to *any* of these, prepare to be disappointed. I know that being very deep and rich isn't the only way a character can be enjoyable, but much like Giorno, Diavolo's personality doesn't do him any favors. Unlike Kira, Diavolo doesn't feel menacing in his realness — Diavolo feels like a card-carrying villain. Why does he lead Passione? Because he likes power, I guess? This *still* isn't a death knell. You know who else likes power and is pretty one-note? DIO. The problem, however, is that DIO is extremely charismatic while Diavolo...is not. He's not even a villain you love to hate, he's kind of just...there. DIO was able to essentially sit back on [his throne](https://tvtropes.org/pmwiki/pmwiki.php/Main/OrcusOnHisThrone) for an entire Part and still commanded our attention. This was in part because Part 1 already did the heavy lifting of establishing his character and why we should be excited. Beyond this, he was a large ham and chewed the scenery once he finally did appear. There's little excitement to be had when Diavolo finally shows himself. He's not the same force of personality that DIO, or to a lesser extent, Kars were. Diavolo isn't the type of guy to steal your girlfriend's first kiss out of spite, Diavolo isn't the type of guy to play your unconscious mother's legs like a guitar, Diavolo isn't the type of guy who'll reminisnce about the Mona Lisa's hands giving him a "rock hard cock." Save for his memorable design (though part of me wonders if this is mainly due to the extended song and dance of seeing him for the first time), Diavolo really doesn't have any traits that endear me to him. It's a bit of an aside, but this brings me to the English dub. Thanks to his English voice actor, Kellen Goff, Diavolo does have a pretty notable trait. With his devilishly deep voice and anger so raw that it borders on *mad*, Diavolo steals whatever scene he is in. Compare him in the original Japanese to the English dub. youtube(https://www.youtube.com/watch?v=Q6Au-x90AWU) youtube(https://www.youtube.com/watch?v=Cwp9JZjdfo0) Who knows, maybe this anger came across in the original Japanese, as well. If it did, I certainly *felt* it more in the dub. For the first time, in my watch of *JoJo*, I recommend trying out the dub. Before, while the dub could certainly be good (*Diamond is Unbreakable* features terrific casting), I always thought you were missing something in losing out on the Engrish memes. But now, it feels like you're *losing* something in not watching the dub — connecting with the villain. I really think it's worth missing out on a few memes and Stand Names in exchange for a more memorable villain. It certainly helps that the localization team brought their A-game. When *Stone Ocean* releases, assuming the English dub is simulcast, I'll alternate between subs and dubs each episode. Moving back into the show itself, another disappointing aspect of *Golden Wind* is the final battle against Diavolo. While [some final battles could be messy](https://anilist.co/review/12638), they were all spectacular and I ended up enjoying them. I came to enjoy our heroes’ struggle to best the villain and their new powerup. Imagine my delight when the Stand arrow came into play — a way to make Stands even stronger. King Crimson would be even more powerful and unlike Jotaro, Giorno would have a good reason to suddenly be able to go toe-to-toe against Diavolo. It would be great. Naturally, it didn't happen. Giorno is the only one that gets to utilize the Stand arrow. He then uses his power to turn the tables against Diavolo and essentially send him to purgatory. It's cool, I guess? It's ultimately *the* weakest finale, in terms of fights, of all the Parts thus far. Maybe it's just because I'm partial to the villain getting what they want before having it snatched away but this feels like a real missed opportunity. The majority of the final conflict just consists of chasing a rogue, mindless Stand, Chariot Requiem. I suppose I appreciate the mind games of finding out what body Diavolo is in and preventing him from getting the arrow. The final arc definitely lived up to the bizarreness I've come to expect from JoJo, but I still wanted more of a spectacle, you know? At the very least the ending in which Giorno becomes the leader of Passione is pretty damn rad. img520(https://wallpapercave.com/wp/wp4640779.jpg) Despite some of my issues with *Golden Wind*, I had a good time overall, just like I have had with the other JoJo entries. Even if this isn't my favorite *JoJo* Part, the series *overall* has quickly become a favorite of mine. I was hooked from the first episode and, while there have been some bumps along the road, through five parts, Araki hasn't let me down. I know it sounds hokey and overwrought, but *JoJo's Bizarre Adventure* reminded me of why I love anime so much. When watching *JoJo*, I can marvel at breathtaking fight scenes I'd see nowhere else, I can enjoy a larger-than-life cast, and I can appreciate visuals that only animation could pull off. When watching *JoJo's Bizarre Adventure,* for 20 minutes (that feel more like five) I can let the world's worries wash past me, I can — and I say this with love — turn my brain off and just smile as I watch a show overflowing with a bizarre sort of heart and charm. *JoJo's Bizarre Adventure* is a shining example of what the medium of anime has to offer. Whether you're new to anime or you've been watching for years, you can get something out of *JoJo*. Until next time, Modern Crusaders. ~~~img200(https://i.imgur.com/spMtc5h.png)~~~ img520(https://images3.alphacoders.com/108/1080491.jpg) *I, Pockey Ramune, have a dream!*
Don and capos, Stands, Italian architecture and a banger OST. What could go wrong with this spicy combination? Much, apparently. For all of this part’s technical merits, there are quite some points I feel the need to address, as it “being Jojo” can make shielding it from criticism too easy, by the excuse of it being campy and self-aware. ~~~ Let’s proceed with the review. ~~~ --- ~~~ __[1. On both story and characters...]__ ~~~ Much like the pre-part 4 series of the franchise, this part follows an action adventure approach, the story this time involving a (literal) gang journeying throughout Italy while fighting mafiosos. ~~~ img(https://pbs.twimg.com/media/Dwsmhm2UYAAF3dJ.jpg) ~~~ Not much to note, other than that unlike more heroic if still flawed characters of previous parts, the gang are antiheroic if still relatively noble, ruthless and occasionally, downright sociopathic (often in a comedic way). This on its own is okay, serving as a refresh to prevent Jojo from becoming stagnant, and can set the tone for more mature thematic exploration and bolder if dark comedy, alongside (a)typical Jojo campiness and exaggeration. In practice however, I hardly found this approach working, because of plenty of poor or unremarkable writing. One of my primary qualms was how often and blatantly inconsistent and convenient this part could get, even for Jojo. From a huge “Araki forgot” on an established effect of Golden Experience, to a never explained revive to some (admittedly minor) details such as a radio magically reforming after braking, there was too much carelessness to brush off. There was also some rule-breaking connected to Stands. From some Stands becoming fully tangible and tampered by humans (consistently established throughout Jojo as being impossible, and I am not referring to being affected by a power, but like directly touching and tampering with a Stand as a non-spiritual object) to a post-mortem Stand operating on its own (which practically also appeared in part 3, so I may let this slide despite disagreeing tons with its inclusion, as a fine example of post-mortem Stand that does not deviate for no reason could be a parasitic, "user-surfing" from part 4), I believe there was quite some disrespect to Jojo’s own rules and setting. It did not help that this part is less comedy-oriented than say the third, as it became harder for me to suspend any disbelief. Edit: I am retracting a previous mention on two Stands being illogical in this part, those powers do stick to established Jojo rules. Another qualm was the plot becoming too monotonous and predictable, in part due to the nature of its cast. Most characters reverted to the formula of Stardust Crusaders: many more disposable villains, less recurring and hardly any with some sort of complexity. This extends to the main cast as well, as their interactions could be frequently amusing or heartwarming, but outside Bruno and Abbachio they are too static and/or limited in traits. And yes, this includes the protagonist. Outside Bruno, I hardly found myself caring too much for anybody else. The main villain was also a dramatic downgrade to the previous part’s, mostly because of the sheer nonsense behind their personality disorder. Anything else I say will veer into spoiler territory so I’ll leave it here. That is not to say though I was fed up with each and every aspect of the story. Comedy could sometimes really hit the spot, including its darker jokes and memes, and I could enjoy the changes of scenery. Some battles could be entertaining and dynamic, such as a frost-skating-snowboarding-gunfighting battle and an original urban dogfight. ~~~ img(https://c.tenor.com/wWg4VmAeTNIAAAAC/torture-dance.gif) ~~~ Also, one note on a detail (not a spoiler, but something only one who completed understands). Unlike other people, I don’t mind the Requiem, it can be perfectly justified, from previously established details. Also, its power can make sense, if one wraps their mind around the "cause and effect" aspect. --- ~~~ __[2. And on audiovisuals...]__ ~~~ I find character designs to be hit-or-miss, way too extravagant in hair and fashion sense. Not much to say on those, just a matter of preference. ~~~ img(https://pbs.twimg.com/media/Du_TM_kUUAEJu__.jpg) ~~~ There is plenty of good background artwork, including natural or semi-natural landscapes (e.g. Italian countryside), iconic Italian cities (e.g. of Naples and Venice) and landmarks (e.g. Pompey). In fact, as somebody who has travelled in quite some of those regions and cities, I was delighted to see the attention behind their design. Animation was functional but not too remarkable; most of fights get carried by direction in this part. A point of criticism on the production is the occasional poor CGI used for water, which could look jarring when juxtaposed with the drawn backgrounds and characters. On audio, it’s highly impressive. Despite relative lack of too renowned seiyuu, voice acting was great, and certainly on its finest during the more memetic scenes (such as the infamous licking and beatdown scenes). There were many memorable sound effects, such as zippers opening, revolver fire, fighter machine guns, ice breaking, you name it. Sound was never ill-matching, and music was harmoniously blending with scenes in question. Speaking of which, I daresay this part includes the richest Jojo OST so far. And no, I won’t limit this to mentioning Giorno’s iconic orchestral-jazz theme. There is a surprising variety of genres among its tracks. The openings are dramatic and pompous rock-orchestral pieces, whereas other tracks (e.g. leitmotifs or endings) run the gamut from techno to erotic R&B to ominous orchestral. One is even a terrifying track with biohazard sirens, one which I would expect to encounter in a horror-mystery game or slasher movie. I'm including the last, listen to your peril. ~~~ youtube(https://www.youtube.com/watch?v=IlfT3yqcC78) ~~~ All in all, there is frequent technical competence in this part, but could not enjoy that much because of its flaws becoming too transparent for me to ignore. Consistency, for one, can and does matter, and lack of it can pose problems for a narrative. ~~~ img(https://i.imgur.com/C4SmsOf.jpeg) ~~~ ~~~ Hope you enjoyed my review! ~~~
I really fucking like Jojo’s Bizarre Adventure. Back when I first watched Jojo's, only the first four parts had been adapted yet. And at the time, my taste in anime were still so unformed that I genuinely wasn’t sure how to process it. It’s such a vastly different anime property from pretty much anything your could compare it to, charting its own path in valiant defiance of common tropes, common praxis, and even common sense. It throws caution to the wind and struts out on the runway dressed like a 80′s glam rock cover, proceeding to seduce the audience with a bombastic, jowl-flapping lecture on everything from aerodynamics to basic chemistry to full-on nonsensical mythmaking. It’s a garish, unreasonable spectacle of excess and lunacy... and that’s why I can never stop watching it. I find myself drawn in by its confidence, its self-assuredness, its utter, sincere belief in the ridiculous pantomime display it puts on. How can you not love the spectacle of countless burly, masculine pretty boys affecting their best David Bowie cosplay to smack each other in the face with over-complicated magic ghosts that range from “Hits Real Good” to “Makes Sound Effects In Real Life And Also Gravity For Some Reason”? I can imagine some poor fool walking up to Jojo’s to timidly tell it that its antics are childish and garish, only for the show to pat the deluded simpleton on the head with a condescending smile and flounce away with another flourish of its bejeweled cape. How can I _not_ want to emulate that level of give-no-fucks earnestness? Which brings us, finally, to Golden Wind, Part 5 of this epic ongoing saga of vampires and psychics and bloodlines and a tenuous grasp on logic. It’s some time after the events of part 4, and as is Jojo’s tradition, we completely junk the old cast, setting, and even genre, completely switching gears to focus on yet another descendant of the venerable Joestar lineage with his own trial to overcome and his own path toward heroism to walk. This time, the name of the game is mafia gangland drama; set in a road trip crossing all the major tourist spots of Italy, our protagonist is Giorno Giovanna, a direct descendant of none other than Dio himself, back when the Most Extra Motherfucker to Ever Extra was prancing around in Jonathan’s body. Which means not only is our boy a Joestar with your expected Stand power (Golden Experience, an Apollo-looking pretty boy who can give life to inanimate objects), but he’s also got a streak of vampire ruthlessness in his blood. Despite that, he’s still a noble, righteous avenger by trade, doing his best to keep his city’s streets clear of gangs and their influence. But that quest becomes a lot bigger as his actions put him right in the crosshairs of Passionne, the most powerful gang in all of Italy. They begin flooding the streets with dangerous drugs, and soon it becomes clear that for the city and its children to stay safe, the entire massive organization has to be brought down. Recognizing an opportunity, Giorno forges an alliance with Bruno Bucciarati, a crooked member of Passionne who shares his dream of tearing the organization apart. Together with the expected Jojo’s motley crew of outlandish personalities with even more outlandish stand powers, we embark on a quest of skullduggery and misdirection to uncover the identity of Passionne’s mysterious boss and end his sorry life. From that premise, Golden Wind hops right back into the saddle of delivering what you’ve come to expect from this franchise. Our heroes clash with countless minor opponents in monster-of-the-week battles, with each challenge becoming about how to overcome their opponents unique and dangerous stand power with their own unique and dangerous stand powers. Countless minutes are spent on tactical-exposition-by-verbal-fire as the characters detail the ludicrously intricate ways they’re utilizing their powers to overcome their opponents’. There are plot twists and shocking deaths aplenty, and everyone poses with so much vim and vigor you’d swear they were modeling for Michelangelo. If you’ve stuck with Jojo’s this long, you know how it rolls, and if this is your first exposure to the franchise... well, for what it’s worth, I’m increasingly of the opinion that Golden Wind is the best entry point for newcomers hoping to jump on the bandwagon without plowing through almost 100 episodes of catch-up beforehand. I recognize that opinion might seem heresy, but just take a moment and think. Looking at it objectively, I don’t think Jojo’s has ever been as at home with its own brand of lunacy as it’s been with Golden Wind. Let’s be perfectly honest, no matter what you thought of previous parts, they all have various sticking points that can make them difficult to latch onto if you’re not prepared for this show’s unique style of storytelling. Phantom Blood is, to put it charitably, not the most compelling narrative in the world, and both it and Battle Tendency don’t yet have the level of animation polish to fully escape feeling like the baby steps they are. Stardust Crusaders is where the Stands show up an the franchise really begins staking out its identity, but it’s also uneven and has its fair share of boring episodes and half-baked ideas. Diamond is Unbreakable is solid all the way through, but its slice-of-life storytelling is a big departure from the franchise’s usual MO, so it doesn’t give you the best indication of what it’s all about. But now, we have Golden Wind, which crystalizes the Jojo formula down to its best, most exciting and entrancing incarnation yet. The animation is more dynamic and textured than ever, managing to capture a real sense of space and weight amidst the haptic posing. The Stand powers are more creative than ever, with too many iconic match-ups and too many imaginative applications to count. The story moves along at a strong clip, rarely spending too much time before advancing to the next major plot point. And pretty much every single encounter has its own unique, worthwhile flair, making for a level of consistency that Jojo’s has never really reached before. And it’s for all those reasons that while I’m not sure if Golden Wind is the best Jojo’s anime yet- Diamond is Unbreakable still holds pretty high in my estimation- it is definitely my favorite Jojo’s anime yet. Because this is by far the strongest application of this franchise’s core strengths that we’ve gotten thus far. It’s goofy and ridiculous, but also bombastic and exciting. It’s a story of outsized characters and even more outsized emotions, bouncing off each other with the bravura confidence of circus acrobats without a safety net. It’s consistently entertaining, consistently fun, and consistently leaves you waiting eagerly to see how our plucky underdogs are going to Macguyver their way out of whatever latest scrape they’ve gotten into. I remember so many individual moments from across this season, so many little quirks and details that bring it to sparkling life. I remember Mista’s hatred for the number 4, Formaggio’s terrifying virus powers, the ingenious ways Giorno uses his Stand to out-think his opponents, Bucciarati’s quiet confidence in the face of overwhelming odds. I remember the epic battles against the likes of Grateful Dead, Green Day, Talking Head, and Babyface. I remember the heartfelt confidence that goes into building this found family of outcasts and rejects, lost children finding themselves again in the comfort of a place they can finally call home. And when things officially cross the threshold of insanity for the final, epic smackdown, well, let’s just say it gets so utterly bonkers in such completely nonsensical ways that I can’t help but love it on principle. Why else do I go to this franchise if not for brazen ridiculousness like that? Are there flaws? Of course there are, this franchise has never been perfect. But if you’ve stuck with it for this long, you’ve come to accept them as part of the ride. So yes, the logic by which some fights conclude pushes the boundaries of suspension of disbelief, involving stupidly improbable applications of powers that are never brought up again. Yes, the characters don’t show much character outside of a new designated Important Plot Moments, relegated at most other times as vessels to exposit plot details and narrate their battles. Yes, the pacing is still weird at points as the anime takes manga panels that would breeze by in the space of a second and stretches them out ten times over to fit in the absurd amount of dialogue everyone has to say. But when the overall ride is this entertaining and this unpredictable, it’s easy enough to set them aside. Jojo’s Bizarre Adventure is a franchise I respect more and more as time goes on; anime needs more properties willing to be this self-assured and original. And Golden Wind is perhaps the best display of its strengths yet, giving me confidence that this utterly ridiculous journey still has legs to stand on for years to come.
Jojo's Bizarre Adventure Part 5: Golden Wind Golden Wind (GW) is a disappointing sequel to it's predecessor Diamond is Unbreakable (DIU). GW duffers from a messy plot structure and at times poor realisation into the anime format. STORY 5 The anime starts of quite promising with an introduction to our main character Giorno Giovanna. I particularly liked the choice to not reveal the exact details of his stand until later as it creates suspense immediately drawing you in. One of my major complaints of this part is the plot it is very uninteresting and boring. The entire plot of the part can be summarised as one massive goose chase and it heavily relies on stand battles to keep it interesting. Of course as a Shonen battle manga, the battles should be the highlight of the series but that is besides the point. Outside of the battles nothing really happens. The change in setting to a mafia organisation in Naples should have promised great change to the series and SHOULD HAVE made it more interesting. This was not the case. Part 5 feels like a heavily truncated version of Part 3 and it felt like I was re-watching part 3 of the series all over again. Another complaint, though based on your discretion you may see this as minor, is that the first third of the anime is spent 'getting to know the main characters'. This on the surface does not seem that bad but is executed very poorly in my opinion. It follows a very repetitive and obvious pattern; character is isolated with a villain, your introduced to their stand, they beat the villain and you see a flashback somewhere in the middle of how they got to join Bucciarati. This for viewers who watched this simulcast might not have been a bother over the course of 13 weeks but marathoning it like myself, it was unbearably boring to sit for over 4 hours watching this same pattern be repeated 4 times. ART 6 The art wasn't anything stand out in my opinion. It was an at best okay adaptation of Araki's gorgeous manga stills. One enormous failing for me was the background art. Buildings and scenery were so plain and sometimes ugly that they actively took me out of the experience. My opinion on the art might be perceived as harsh but in comparison to DIU and even Phantom blood, GW lacks so much colour and personality. In part 4 the backgrounds were coloured in vibrant reds green and blues that gave Morioh so much character but in GW, the backgrounds are just sort of there and don't really add anything to the story being told. SOUND 7 The first OP for GW was very good but in my opinion but is still the weakest out of all the Jojo openings. The second OP was mediocre. Nothing about the OP stands out too much to me but I did really enjoy Giorno's theme. It was a vast departure from previous JoJo themes being played on a piano but it still held a lot of character and suited Giorno to a tea. CHARACTER 7 As I said earlier a third of anime is spent establishing the characters so they are developed, though I would argue that some of them are underutilised. One of the characters is never seen again after the halfway point of the anime. Though you can tell the characters apart I wouldn't say they have extremely distinct personalities. They are fine but other than Bucciarati and Abbachio in my opinion none of them are deeply interesting. They're fine. Abbachio is my favorite character for this exact reason his personality is very clearly conveyed through his actions toward giorno. My main gripe with the characters are our protagonist and antagonist. Giorno has so much potential due to his 'Joestar' heritage and I feel this wasn't fully explored except for a few easter eggs. It feels like the whole explanation of his heritage was put there as nothing but a easter egg and held no real usage in the story. Giorno has no real personality outside being a Joestar, he shows all the typical traits of a JoJo but doesn't really have anything that makes him stand out. He also often takes a backseat to many of the other main characters, this paired with his lack of any character development makes Giorno one of the most boring Joestars to watch. Our main antagonist is rather poor and disappointing. He starts out as extremely intimidating with his stand ability being invincible but this is made near redundant when he is almost killed by a non essential character. The antagonist quickly changes from a mysterious and untouchable figure into an incompetent fool with no real fear factor by the end. The antagonist fails mainly due to the high standards set by Araki. He lacks any of the presence that the Pillar Man or Dio possessed and is so very embarrassing when compared to Kira of DIU. The final battle between Giorno and the antagonist is extremely anti-climactic ending in really a few seconds. OVERALL I don't hate this part though my extremely negative review might lead you to believe. The characters can be extremely amusing to watch on screen. I just felt that based on the high standards set by DIU and my own expectation this part drastically underperformed. The series does very well in my opinion in the stand battles. Stands are a lot more well used with more interesting abilities than any more exciting battles as a result. If you go into it knowing it won't be the most tightly written and artistically realised series and you don't scrutinise it too deeply. It will most definitely be an enjoyable experience. Score 7.1/10
# ~~~"GioGio's Bizarre Adventure. JoJo P.5: Vento Aureo / Golden wind"~~~ ~~~img220(https://cdn.animenewsnetwork.com/thumbnails/max700x700/cms/news/133202/ventoaureo.jpg) After two full years (Plus, being FULLY available to catch-up to the ENTIRE rest of the series from __Toonami__ in the meantime.) We were finally given the fifth "Arc." of whoever the NEWEST Joestar is for the time and their bizarre adventure with their friends. img220(https://reversethieves.files.wordpress.com/2019/09/goldenwind.jpg)~~~ ~~~This time, the Main Joestar is actually a __"Half-Breed"__ named: _Giorno Giovanna._ A combination of the original Hero: Jonathan Joestar's body with his rival, DIO's head attached and having given a woman his child, 15 years later, that child's hair recently, but naturally, grows from the Joestar standard: Black, into resembling that of his __"Other-Biological"__ Father DIO's BLONDE hair-coloring. After having stolen the luggage of already recently-established from Part.4 character: Koichi when having just gotten to Italy, to even __INITIALLY INTERROGATE GIORNO HIMSELF,__ Giorno is met INSTEAD and interrogated by the Mobster: Bruno Bucciarati, for already secretly taking-down a member of HIS "Squad" (All for hastily attacking Giorno without good reason, mind you.) and is order to “Elimate” Giorno in order to avenge HIS alley. But once their battle is taken into a public area, and Giorno sees that a bystander-youth has drugs on him and how greatly that his opponent fought, he relates it to when he was a hurt youth only having his own life saved a mobster when THAT mobster was fatally-injured, decides to dedicate his “New Mission in Life” to rising-up the ranks in Bruno’s Gang: Passione, until HE is the new leader and can finally stop the drug-trade to kids! Along the way, Giorno meets with the rest of Bruno’s squad (Who are all also “Stand-Users”, much in the same aspect as the other two.), all of whom have their own troubled pasts and reasons for joining or being invited-into Bruno’s Squad for the “Passione” Gang. As they all get to know their new Team-Member, his ideologies, and philosophies while meeting new allies, defeating rival enemies within the Gang, and eventually making it to the top of the Organization in order to discovering who the Gang’s secretive BOSS is in order to dethrone him! (BTW, Koichi from the first few episodes DOES meet-up with Giorno again AND discovers him to ACTUALLY be a good person and comes to the revelation that he IS, in fact, as: Noble, Kind-Hearted, and Just as the rest of the Joestar bloodline/Lineage that he HAS met from previous adventures in the series. So no need to worry about the initial “Luggage-Incident”, BTW.) img220(https://m.media-amazon.com/images/I/81gi-nwWZeS._AC_SL1500_.jpg)~~~ ~~~The series has a FLAWLESSLY natural transition of its events and conflicts as a whole as it SEAMLESSLY starts from: Initial character-introductions and conflict/foundational eventful-motivations, to “Group-Initiation” and external-character developments, then first-enemy fights with some teammate origins and philosophies/personal-foundational-ism, followed by rival-team feuds and the rest, if not completing the back-stories of the rest of the Main Characters, the mid-point of the series where the Main Villain initially appears in the series and characters start to either officially join in the Main-Team or start to get “Taken-Out”, continued with final “Rival-Team” fights with higher-up characters and discovering characters from the far past, and finally ending with the “Final” Team’s battle with the Main Villain with the secret of More-Powerful items on the line to give its user a complete EDGE in their fights and command in their position of Authority. The fashion, style, and __“Drip”__ of the artistry within their setting and atmosphere of full of Italian-elegance and attitude, with the scenery being “Gentle and Sophisticated” and the characters are all dressed in self-defining and radically differing kinds of clothing for themselves as rather “Radical” and “Awesome” in opposite , while STILL fitting SOME type of European-Style. And when put into COLOR, the fashion of the Characters TRULY POPS! Although, I WILL admit that the phrase: Gay or European DOES COMPLETELY hold relevance in their fashion, everyone has their personality shown to be as Normal as to not even mention anything out of their normality, but some of the fashion in their outfits are SO extravagant that an outsider WOULD DEFINITELY call them out for being “Overly-Flamboyant” OR EVEN MAKING THE VIEWERS ACCIDENTALLY MISTAKE THEIR GENDER IN ALL! Although the WOMEN ARE JUST as flamboyantly extravagant and showing of their types of fashion. Guess which one is the __boy__: img220(https://upload.fr-minecraft.net/images/frminecraft/effb85b00e394029.jpg) img220(https://i.pinimg.com/564x/eb/c9/5d/ebc95d64c221abdf471180df630ef428.jpg) img220(https://assets.mycast.io/characters/45339_normal.jpg?1534169591) Spoiler: ~!Narancia Gargha img220(https://i.pinimg.com/564x/eb/c9/5d/ebc95d64c221abdf471180df630ef428.jpg)!~ THIS portion of the series (“Part 5” out of 6, in THIS storyline.) SPOILERS: ~!Parts 7 and 8, with potentially 9 in the near future all being a “Reboot” of the entire series as a whole for their Universe. See Part 6 ending for Spoilers/Information. !~ Is ACTUALLY set in a very relatable time in History: 2001, Italy, and EVEN THOUGH ONLY THE EUROPEAN AUDIENCE WILL ACTUALLY BE ABLE TO REMINISCE ON THIS SPECIFIC LIFE-STYLE… The TECHNOLOGY is actually VERY relatable around the world at their point in history…! Big-Dial but Wireless Phones, Boxy but Small-Buttoned Televisions and Computers, Small Floppy-Discs AND Thumb-Drives! __VERY “Late 90’s-Early 2000’s…!__ Whether you are fine with that or not. BTW, nothing about this season of the Series specifically __HAS__ to do with its Time-Setting OR its Technology at all, it just the environment of their world at the time. Just please; again remember that this portion of the whole series WAS __ORIGINALLY__ MADE in 1995…! Each of the Characters in the season ALSO has a relatable character that you can believe and/or relate to whether in Yourself OR Someone Else you know, and they all work FANTASTICALLY as whatever PART of the team that they are acting as. Whether it be dancing in part of an intimidating interrogation scene, character siblings being very trusting and earnestly loving to each other, or showing the dedication responsibility and sacrifices of being their Team’s leader. Although, when Characters start LEAVING the story, it either shows as a meaningful LOSS to their team, OR just looking like one character was attempted simply to REPLACE a different one…. Although it IS taken into consideration IF one of the characters who ALREADY left the adventure is STILL honorably shown to be alive in some way or another. img220(https://assets.change.org/photos/6/ga/et/jFgaetGmbBTZSit-800x450-noPad.jpg?1542393641) img220(https://64.media.tumblr.com/c4be281d06e9864db2ad6cc86cc99c05/tumblr_inline_pd69sxPvyH1r15usg_500.jpg) img220(https://meo3.comick.pictures/15-4-dFc0j_Z4yQN.jpg) img220(https://meo3.comick.pictures/16-E4hSckcXN290K.jpg) Their __“Stands”__ (The _Super-Power_ of this series.) also are __immensely__ creative within this season of the series, even though their main-attack IS STILL PUNCHING, that is only the MAJORITY of this season’s Stands’ __Main-Combat__, as half of this season’s stands CAN’T EVEN PUNCH, so their function ALSO has _other properties_, such as: Ammunition, hooks, manipulation, etc., And if they CAN punch, their ___MAIN POWER___ is something else __COMPLETELY different__, ranging from: Creating Zippers wherever, Using physical evidence to have the Stand physically replicate into the subject and completely reenact their actions, Make things stick together even in static air, Be a computer and put something of someone’s DNA into it to ACTUALLY GRADUALLY GROW A COMPLETELY NEW BEING WHICH HAS ITS COMPLETELY OWN POWER, Be a complete mold of physical mass that instantly attacks LITERALLY ANYTHING that has a fast-moving pace to it whatever the fast-moving object may be. And the Musical-References for their names as always range from Obscure to Well-Known. - _With such Classics as: Black Golden Experience, Black Sabbath, Aerosmith, Sex Pistols, Beach Boy, Spice Girls, Metallica, Greenday, etc.. - And the LESSER-KNOWN references being: Craftsale, Little Feat., Baby Face, Clash, Talking Head._ The _openings_ and _endings_ for the Anime are ALSO perfect as the first opening: Fighting Gold, shows-off all of the members of Bruno’s Squad in great imagery with colors and shading that shows their characters and relationships perfectly, RIGHT BEFORE SWITCHING THE TONE HALFWAY THROUGH AND FIERSOMELY SHOWING ALL OF THE CHARACTERS’ STANDS FIGHT IN COLORFULLY-FLASHING COLORS…! Meanwhile, opening 2: Traitor’s Requiem, simply instead goes entirely for explaining the PLOT of the adventure through its VISUALS as a LOT of the Journey is shown as complete FORESHADOWING for the EVENT TO COME...! Meanwhile, the endings for the show are MUCH MORE on the end of “Relaxing” as the first ending: Freak’n You, just simply has slow but shining collage of all of the Characters and their Stands in their natural Poses, along with the second rendition of the ending simply replacing the colorful lighting with a naturally growing tree, most-likely symbolizing the group STILL being on their journey BUT DEFINITELY having made some progress by now, to their goal. Meanwhile, the SECOND ending: Modern Crusaders, though still slow, INSTEAD ramps up the intensity with indication that the Group is getting closer and closer to their final battle...! With a pillar to indicate ALL of the stands that the team has already defeated, with their Characters’ important in the Gang indicating how big the size of the Stand measures. Along with the Main Characters being at the top, BUT EVEN THEN having the Stands indicates the Characters’ arrival and departure show where their Stands are place on the pillar. "Fighting Gold" by "CODA": youtube(youtube.com/watch?v=8x1yLzswIC0) "Traitor's Requiem" by Daisuke Hasegawa: youtube(youtube.com/watch?v=DUbmALaC-qk) The only VERY big unfortunates is how this JoJo: Giorno, isn’t even physically shown to BE a JoJo in any personally physical way except for how he has the __“Joestar Birthmark”__ on his neck and how he is ALSO somewhat the Child of the series Main Villain: DIO, still in the VERY complicated way he was born, BUT that HONESTLY SHOULDN’T turn you off as he is SHOWN COMPLETELY to be as RIGHTEOUS as his … “Half-Ancestor” Jonathon Joestar. Another thing to mention, even though THIS is honestly just a side-note, nothing about this season really has anything to do with fighting ANY Characters related to the MAIN Villain, all except for the DEVICE that is used to give people a "Stand-Power", it's HONESTLY just an ENTIRELY "Stand-Alone" advenutre about traveling around Europe and the Main Characters fighting gradually bigger and bigger opponents until they finally their Organization's leader. BUT, THAT HONESTLY SHOULDN'T STOP YOU from trying this season of the series out, as it IS HONESTLY A GREAT STORY IN ITS OWN! The story is interesting, the Characters are great, the Setting is nice, and even the Ideas are intriguing and relatable. Even related through his heroism by his peers. Everyone has a dream to work towards, and Giorno Giovanna has the ambition to take it through whatever means to make his way to the top...! ~~~ >~~~Giorno Giovanna: img220(https://static2.srcdn.com/wordpress/wp-content/uploads/2021/12/Jojos-Bizarre-Adventure-Giorno-Giovanna.jpg?q=50&fit=crop&w=740&h=370&dpr=1.5) If I'm going to take over this city, I'll have to join the organization that rules it and work my way up. # I, Giorno Giovanna, have a dream. To one day become a TRUE GANG-STAR!~~~
I know I said that I would never write another official review on Anilist, but I really needed to express myself, my thoughts about a show that changed my life on a very personal level, one could even say, on an ___intimately___ personal level. Of course, I am talking about JoJo's Bizarre Adventure: Golden Wind. Where can I possibly begin with a piece such as this, something that made me question myself so deeply? Well, I suppose I could start with a commentary on one of the defining, iconic elements of the JoJo series, its visuals. Part 5 continues the usual JoJo style with its classic color palette swaps, bold lines, and very ___defined___ ___males___. The visualization of ___men___ in part 5 was so elevating that it completely altered my previous perception on ___men___. The insane detail in the smoothly animated ___strokes___, as well as the lines were so visually ___stimulating___. Before proceeding, I'd simply have to commentate on the ___palpitating___ character designs and how much they evoke a feeling of ___solidity___ in the decisions of David Productions' creative team. The striking character designs continue to be a strong staple in the JoJo style. Of course, it wouldn't be JoJo without its exceedingly fun, wacky fights, and part 5 does not hold back. The amount of uniquely creative ways Giorno and the gang managed to ___penetrate___ their opponents' defenses through some new bizarre method was so ___intimately stimulating___. In my humble opinion, part 5 contained the most creative combatative ___intercourses___ thus far, due mostly to this part's introduction of many ___hugely___ inventive stands. JoJo also wouldn't be the same without its incredible sound design that immensely excels the fights, and its soundtrack that continues to absolutely slap with its ___meaty beats___. Along with the now iconic Giorno's theme, you got other lower-half-of-the-body-region-slappers like Formaggio's theme, or Diavolo's theme, but of course you got other, more chill songs like the relaxing _alba_. Oh, and such stunning animation. I'm afraid I can't continue without harking back to the visual aspect, and discussing how amazing it was. The movement within each frame was smoother than water and other ___fluids___, and only excelled in fights such as the Bruno vs. Pesci encounter. Now I suppose I should close this out with a discussion of this part's writing. By design, JoJo's writing has continued to be fairly simple, rather than something ___deeply___ thought-___arousing___, but it also hasn't fallen into the same issues I had with part 3, a factor that really made me wanna ___come___ on over to Japan and give Araki a hi-five for his work. On the contrary, part 5 managed to remain consistently enjoyable throughout its pretty lengthy runtime with its entertaining fights, colorfully ___fruity___ cast of characters, occasional moments that made me ___bust___ out laughing, engaging plot, and pretty cool villain. Once again, part 5 is another ___beefy package___ of fun to ___come out___ of the JoJo series. But no, it was even more than that. If with its several flaws, and by that, I mean mostly Giorno, it became something special to me. To me, part 5 was an experience, an unexpected 39-episode journey to find my true self. I suppose you could even say that I requiremed from this part. And after such a metamorphosis, I now realize that I had been in denial my whole life, and must now accept the undeniable truth that... ___I LOVE MEN___ And Coco Jumbo, he was the best character.
_JoJo’s Bizarre Adventure Part 5: Golden Wind_ suffers from the same problem as Parts 3 and 4: it doesn’t really pick up until the halfway point. However, _Golden Wind_ has one advantage that the other ones didn’t fully utilize, which is one overarching journey that the characters go on. While the other parts more heavily relied on a monster-of-the-week style of storytelling, this one uses that style to its advantage and tells a story of a group of people moving toward a goal who are constantly beset by the very mysterious force they’re secretly trying to destroy. It’s similar to what Araki did in Part 3, where a group of people go on a globe-trotting journey, but they seemed to move in no particular direction, and it really slowed the season down. In Part 5, however, the gang got stuff done. They always had a specific place they wanted to go, or a goal they aimed to accomplish, and despite the challenges that were thrown in their way, they always made it through and continued their mission. Bucciarati’s gang is my favourite group of main characters in Part so far. Their team dynamic really shines in specific situations, and they really seem like they had a history with each other before Giorno arrived. Of course, a couple of them are underutilized (Abbacchio and Fugo), but each of them has a good amount of backstory to flesh them out. Heck, Giorno might have just taken his place as my favourite JoJo! The main villain is in the shadows for most of the series, but his presence is still felt throughout, and he’s probably the most powerful villain we’ve seen in any JoJo part thus far (which is why they had to invent the most broken mechanic to defeat him, but I don’t care because it’s JoJo). FAVOURITE EPISODES 1. The Grateful Dead This is probably the scariest Stand I’ve ever seen, and they do a great job of ramping up the tension since it all takes place within an enclosed space. 2. Notorious B.I.G./Spice Girl This one and my number 3 pick are basically interchangeable. This is the two-parter where Trish finally shines, and where she essentially becomes a part of the main cast instead of being a Macguffin somewhere in the background. Check another unkillable Stand off the list. 3. The Final Mission from the Boss/The Mystery of King Crimson Basically the same as the previous pick, but this is Bucciarati’s episode. We learn about how he reacts in situations that go against his self-perceived code of honour. Plus, it’s the first episode we get to see the boss of the organization, and where the season takes a 180 into the new plot for the remainder of the Part. In some ways, it’s stronger than all the Parts that came before it. The finale was very good, but it required some massive deus-ex-machina to defeat the main villain, which took away some of the impact. But this is JoJo; deus-ex-machina is its bread and butter, so I can’t complain too much. By all accounts, I should have enjoyed this Part more than Part 4, but while this one has a stronger first half than any other JoJo part, the ending was weaker than every other JoJo part. Still, it’s far more consistent, which is why there’s no section on my least favourite episode; there are no episodes under a 7/10 for me, which is very impressive for JoJo. Finally, I’m almost caught up to the anime adaptations. Time to see what all the fuss is about in Stone Ocean.
Golden Wind / Vento Aureo, the 5th part, is without a doubt one of the very best parts Jojo has to offer. The setting is mafia area in Italy. New Jojo wants to stop the corruption, and he joins Bucciarati, who has similar goals, and they plan to make their way up to the top to take it over and overthrow the Boss' reign. --- ~~~How the Show Impressed Me~~~ --- After watching a few episodes of this Part I was skeptical.. it seemed to follow the same format that the last 2 parts did: group traveling; meeting enemy stand user(s); fighting them and hopefully beating them; the story progresses. Part 1 of Jojo's is unique ofc, Part 2 was too, Part 3 starts over with the Stand system, and Part 4 follows that format with some changes (the enemies joining after they're beaten, etc). Golden Wind starts by following the same format as the last 2 parts, with the main difference being that it slowly shows us the characters' backstories over every couple of episodes. The backstories are really good but I was worried that this would be the fourth anime season in a row of doing the same kind of thing.. ..but it's much more than that. Once you get to the second half of the show, things change suddenly. The pacing was already really good, and after the first half is done, it takes it a few steps further and mixes up the order of the storytelling, too. There are achronological parts, flashbacks, extra mystery, and the gradual revelations are faster. It picks back up on what was last done in season 1, revealing *why* alot of things have been happening for 3 Parts now. I was also worried because this is the second season with a lack of our charismatic Dio and our other friendly local characters that made the show. But it doesn't really disappoint, and the new ones are genuinely as good as the classic ones. --- ~~~More General Overview~~~ --- The powers in this season are new, refreshing, and incredible, although almost none of them are revealed at the start. The powers also get development along with the characters. The enemies and all the characters in general are unique in design and personality, capturing attention and there're alot of them. Obviously, the show has some Jojo logic in it, but the bizarreness is kept pretty toned-down as compared to other parts, so alot of events are things you can actually try and predict, instead of just random. Some more themes in the show I'd like to focus on are 'manliness', 'words', and 'resolve'. Jojo's has always had these themes, and words and statements have always had special weight, whether it's "the next words you're going to say" or "I warned you I'm going to do this", and it's always bizarre. The weight of words is taken to the extreme, to create enjoyable fights, or show off a character's pure resolve. But this season, while having plenty of the bizarre parts, has alot of parts where words are used more realistically than before, such as "Don't say empty words..", "Is this what you truly resolve?", etc, which are just abit more relatable to us than the crazy twists. They make for some strong, heartwarming / breakingly sad scenes. Which brings me to my next point: Unlike any other Jojo part, this one actually has wholesome moments ..and alot. They are based on sacrifice and resolve and have fitting, wholesome music to go with them. Of course, it's really sad, being sacrifice ofc, but unlike any other Jojo part, there isn't anything to actually spoil the wholesome moments. That just really surprised me as Jojo's *never* sticks with pure wholesome moments, so having alot is so new.. the last time I'd seen anything like this was Zeppeli in Part 2. The finale fight is *epic*, one of the most compelling parts of the whole series. But the last two episodes are another sudden change, and harder to understand tbh. They especially embody the 'bizarre' of the show. I personally think they're jarring compared to the smooth flow of everything before them, but that's the direction the story chooses to take, and it does a good job to create the emotion it wants with it, so I can respect them. --- ~~~Characters~~~ --- ~~~img350(https://files.catbox.moe/ic3914.jpg)~~~ The cast is a really strong point. The individuals of the main cast each have their own stories / quirks, but a theme is how they try to get over the past to do what's right. The person who brought them together is really amazing, but so are each one of them, even if they're not all your typical 'perfect hero' type (we have a young boy, a criminal, etc. Makes for an interesting group). The female characters are also done much better than in past Jojo seasons. One of the characters was actually shown as normally as the male cast, with just as much depth and the 'resolve' that I mentioned earlier, and the show has her fight against enemies just like the male cast. This surprised me because, usually, female characters in this series aren't exactly done well, and the one that was done well in a previous part was dead before the part started. So this part does better, and not only with the one woman but all of the female cast. Now on Giorno: ~! He has tendencies similar to those of Dio, yet the fact that it's only gradually shown over time, after his personality is shown more first, is really fitting. I think he's one of the best Jojos. !~ --- ~~~Production~~~ --- Part 5's animation is undoubtedly the best in the series so far, really capturing the emotions and intensity, taking it a step up from anything we've seen so far. Again, especially in the second half. ~~~img350(https://files.catbox.moe/huyt3s.gif)~~~ I watched it in Japanese (sadly not Italian) but the voice actors are exceptional, even for this series. [Narancia's](https://anilist.co/staff/116971/Yamashita-Daiki) sticks out to me. And Giorno is pretty soft-spoken for a Jojo. And the music is amazing, that's universally agreed upon. The ost is very detailed, with previous and new leitmotifs, and aside from the that, the Openings and Endings are some of the best, fitting the parts *perfectly* besides just being some of the best and strongest I have ever seen, with possibly the best [Opening](https://www.youtube.com/watch?v=TA43yNE9H90) of Jojos later on. I highly recommend watching the Openings for that reason (and more). --- ~~~Conclusion~~~ --- Before I recommend it, I will remind you that this is Jojos, and this part has the highest level of cosmic horror at the end so far in the series. My only possible complaints are that and the last 2 episodes, and then the ~!Lack of Dio.!~I honestly don't know what to rate Jojo as it's far too bizarre, but all parts together, it's a masterpiece. I'll give this part a 90/100. ~~~img350(https://files.catbox.moe/mkm7tk.jpeg)~~~