BanG Dream!

BanG Dream!

Kasumi Toyama was enthralled by the stars as a young girl, so when she discovers a trail of star-shaped signs one day after transferring to a new school, she can't help but follow them. They lead her to a shop run by the grandmother of one of her new classmates, and Kasumi finds something that will change her life forever: a star-shaped guitar! And just like that, Kasumi knows that forming a band is her destiny.

Of course, convincing Arisa and her grandmother to sell her the guitar won't be easy, and finding a group of other girls who want to become musicians will be even harder. But when a girl has stars in her eyes and a starbeat in her heart, there's nothing that will stop Kasumi from making her fantasies come true!

(Source: Sentai Filmworks)

Official Streaming Sources

  • Type:TV
  • Studios:Xebec, Issen
  • Date aired: 21-1-2017 to 22-4-2017
  • Status:FINISHED
  • Genre:Comedy, Drama, Music, Slice of Life
  • Scores:67
  • Popularity:31251
  • Duration:24 min/ep
  • Quality: HD
  • Episodes:13

Anime Characters

Reviews

OVERPOWERED99

OVERPOWERED99

img(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/4d99d831-9f85-4199-928a-397a43693f01/dcxdrb6-8f40add1-aa21-4cbc-afbd-78dbbb477d9d.png) Bandori has a soul that is emboldened by its quest to discover music—and it's that initial encouragement that swept me along Poppin'Party's ride towards becoming their own band. After having seen this, I can say that while it may not be the most perfect show out there, it's still an origin story filled with plenty of sparkling and heart-pounding moments. To form the all-girl band called Poppin'Party, Kasumi—an oddball who has an energetic heart and a voice that blissfully melts my heart—has to meet the other members first, and earlier segments of the show introduce us to them. We have Saaya, a caring older sister who helps out with her family's bakery; Rimi, a timid choco-cornet-loving girl; Arisa, who is adorable because of her gap moe tendencies; and Tae, the dorkiest and most comical one of them all. At first glance, their tropey demeanors can come off as being too vanilla, but I'll assure you this. Those basic traits of theirs will eventually pave to way to some sincere development as they realize what lies ahead in their musical ambitions.

img(https://i.imgur.com/OkxoNgy.png)
Before I get into the character development though, there are points throughout the show where the story gets quite shaky. Like the creators know how the plot points will chronologically line up, but didn't put in enough effort to make them flow more naturally. As a result, some scenes—mostly the sedated humdrums—feel out of place when they're shoehorned in the storyline. And those scenes can be distracting, considering the character development here rely a lot on nuances and subtleties. It's not to say all these small interactions are meaningless. In fact, most of them are genuinely enjoyable to watch, and not just because they're heartwarmingly cute or humorous. With the constant focus on how the girls' dynamic with each other evolves through their actions, thoughts, and exposure to music, their flaws and personal issues are slowly revealed, and this is where Bandori sparkles the most. Because the show is grounded with no overly ambitious goals, the changes Poppin'Party go through feel realistically intimate. Everyone has their own worries to deal with, as is the case with Rimi's anxiety, Arisa's social awkwardness, Saaya's burdens from her past, Tae's general apathy, and Kasumi's optimism causing her to become oblivious of her own self. And it's through the start-up of their band—with support from each other and their family—where they learn that they can overcome these things that are stopping them from seeking out the beat they've been looking for. As they practice, they discover more about themselves along with the wondrous prospect of being in a band together—and it's a development that's very fulfilling to see.
img(https://i.imgur.com/kQCSReh.png)
Art-wise, even though I find it could've been done better, the vibrancy at least works well enough with the narrative elements. There are stills and pan shorts here and there, with some odd-looking eye placements, but there are also scenes that look beautiful in the character-defining moments. The CGI isn't half bad either, as outside of the occasional off-model ones, it captures the fun energy from Poppin'Party's performances Speaking of performances, the musical direction taken by this show is mostly low-key, with soundtracks that complement the relaxed atmosphere quite nicely. The insert songs are definitely the most notable ones, considering they characterize who Poppin'Party is as a novice band. It helps that the creators chose to go with a raw live feel rather than using the version from post-production as it makes their songs sound even more authentic to the ears. From a rough and basic start to a more delightful result, their music resonates together with their development as a band. Looking back at everything once again, Bandori might have started off feeling uncertain, but its direction took for a better turn with its evolution towards an emotionally engaging story on Poppin'Party's origin. They sparkle from their meaningful development and friendship. They make my heart pound when they perform. And I'm definitely proud of what they've learned before becoming such a lovable band.
img480(https://i.imgur.com/rPk2hd4.gif)

Gintokee

Gintokee

img800(https://i.ibb.co/myf1r2J/creat.jpg) Bang Dream is one of those anime that, unless you're familiar with its gaccha game, you'll probably have to dig through the bottom of the anilist charts to find and for good reason. This show is at such a massive disconnect with the word "creativity", and it feels like it has no idea what that even means. ___ img800(https://i.ibb.co/7bJyqfC/this-is-it-2.png) _No it isn't._ Watching this show felt as if every aspect of this anime had to be approved by some business man so they can get away with the most risk free, inoffensive product possible at the expense of anything innovative (that will also promote their mobile game because that’s all anyone ever cares for from this franchise right?). What they got away with making was an anime that wasn’t going to offend anyone and could technically be for everyone but not for anyone that powerfully. ___ Let’s start with the main thrust of this anime: __the characters__ All of them are about as lifeless as the CG performances they partake in. Let me break down the bulk of them: img800(https://i.ibb.co/cgy8HWk/kas.jpg) >Kasumi is the horribly obnoxious genki leader. img800(https://i.ibb.co/pXxjLsH/rimi.png) >Rimi is the Dandere. img800(https://i.ibb.co/xqt4cKH/arisa.jpg) >Arisa is the generic tsundere. img800(https://images-na.ssl-images-amazon.com/images/I/41P5Kco5xjL._AC_.jpg) >And Saya and Tae are so loosely defined personality wise that they may as well just be the same character anyway. The interactions between every character, main or supporting, are soulless. Not a single moment of this anime can be watched without the feeling that it’s been copying and pasting ideas and tropes that have already become far too copied and pasted enough to enjoy for the 56th time. ____ img800(https://i.ibb.co/gW5y6Cp/Screenshot-2020-05-13-12-56-07.png) _Ironically one of the only decent shots in the anime._ Even the structure of the series is typical to any show that follows the same formula: 1) Some character wants to perform in a band. 2) More members need to be recruited. 3) A few will have some issue that needs to be sorted out before they can join. 4) Once the group is assembled, there will be some last challenge they have to overcome before the big performance at the end. But even if there are other shows like Love Live that essentially follow the same generic nature, at least watching that felt like the people behind it actually tried. img800(https://animeblurayuk.files.wordpress.com/2016/06/love-live-season2-dvd-screenshot5.jpg) The character designs are hard to not be endeared to, the music & animation (when it's not showing any CG dance sequences) are actually good. Bang Dream can hardly be said to have any similar appeal or any appeal that would distinguish it apart from the very minimum this sub-genre of anime had to offer. Even the music, which is supposed to be one of the main draws of these shows, is so uninspired; it's like it might as well have just been an afterthought to make sure an episode would properly fill its alloted 22 episode time frame. And aside from the obvious CG fumbles during some of those music performances, the animation throughout is just as unappealing. The backgrounds are stale and for whatever stupid reason, it isn't even aesthetically pleasing yet there’s this annoying glare effect that persists on basically everything in this anime, which makes everything look 20 times brighter and so much worse than it would be without it. img800(https://i.ibb.co/myJbYf3/shiny.jpg) _Shiny._ ____ img800(https://i.ibb.co/TvgM3Js/filler-f.jpg) What’s even more messed up is that no matter how hard you look, somewhere underneath all the fluff, you will only find more of it. Once you read the premise, there is absolutely nothing this show will offer that you can’t already draw out in your mind before you watch it. The entire anime focuses on replicating story beats that have been done to death, with little to add when there's so much that could’ve been done. It would have been possible to just watch the first and last episode and nothing worthwhile would’ve been missed out on unless the staff had actually cared enough to come up with something interesting, but as it is, Bang Dream is an utter embarrassment and ended in a whimper.

superp2222

superp2222

BanG Dream wasn't supposed to be on my watchlist, it wasn't supposed to be something I knew about, nor was it something I cared about, but one day, one of my friends recommended it to me, so I shrugged and said "It's like Love Live, right? Alright, I'll give it a try." Honestly, not much more can be said about that. The structure of this anime is layered like the Band they talk about. Every band needs a good rhythm, just like every anime needs a good plotline. The premise of BanG Dream isn't complicated: Win the audition, perform for the audience. Stripped down, its just like Love Live, but instead of performing as a national sensation, they're local celebrities at the local music venue. Honestly, I prefer this premise a lot more than the shoot-for-the-stars premise of Love Live. This plotline feels achievable rather than the one-in-a-million odds that Love Live went for. On top of that, the major conflict of this music venue closing down and making it a race against time to preform makes a rather unused twist on the music anime category that is very enjoyable. img220(https://static.wikia.nocookie.net/bandori/images/d/d3/SPACE_LH.png/revision/latest/scale-to-width-down/340?cb=20190331115117) Now, what do we put on top of a rhythm, a good bass and harmony. BanG Dream has some of the cleanest animation I've seen. For one thing, you can literally see the stars shine in the characters's eyes, and the lighting makes everything super vibrant, creating a very upbeat atmosphere. It's extremely enjoyable. What makes it better is that the music reflects what they play. While Love Live gives you these pre-recorded tracks using anything from your average instruments to ones only achievable by mixing, the music here is "genuine". You can hear the sound of the piano, the bass guitar, or the accompanying guitar that each member plays, so you always know who's playing what and it that touch is just very well done. img220(https://upload.wikimedia.org/wikipedia/en/9/97/BanG_Dream_GBP_first_title_screen.png) Now for the main melody. This is where the show unfortunately flops in my opinion. The characters were very hard to like. and there's one simple reason why: They didn't take a single step out of their tropes. Kasumi is so airheaded and ignorant to reality that you can't help but start distancing yourself from her the moment you lay eyes on her. She literally got her guitar by _holding it until Arisa—the guitar's then owner, decided to just give it to her for free._ One may argue that that's solid determination that swayed Arisa's opinion, but the latter side of it is that it is borderline theft. Oh, and did I mention that she **broke it like 5 seconds after?** Speaking of Arisa, she's your classic tsundere, she doesn't stop becoming a tsundere, nor does she become more tsundere, she's just... a tsundere As for the others... outside of their personal episodes, they're flatter than half a piece of paper. Tae and Saya used to be part of something, but seeing Kasumi being Kasumi, they just decided to shrug and help? I'd argue Rimi has the strongest personality, she's determined to match and surpass her sister's shadow, that's why she joined. But after that, she becomes basically irrelevant. Overall, the longer this anime went on the more of a tax the underdeveloped characters became. Its undeniably great, but as anyone in the music industry would know, mess up one thing and the entire song cascades.

ZNote

ZNote

__SPOILER-FREE!__ There is just no predicting the life of a franchise. Seemingly for no reason whatsoever, a certain property can catch on like wildfire and take the anime community, or the larger media-consuming public, by storm. Other franchises peter out into oblivion before getting their chance to shine, and yet still there are some where their very existence is a jumbled mass of “What on Earth is going on?” Especially given the sometimes-erratic nature of anime production, there are some buses that keep starting and stopping. _BanG Dream!_ is one such show that falls into that category. Originally released in Winter 2017 to complement the video game, the animated franchise effectively underwent a period of dormancy for a few years before its second season was released in Winter 2019. The second season itself was more a functional reboot and re-writing of the rules, as it ultimately continued the series in a new kind of direction both tonally and character-wise. In the meanwhile, it’s worth taking a look at this first season since it stands apart as though it resides in its own universe, somewhat divorced from the whole that eventually formed from it. ______ New high school student Toyama Kasumi is looking for something that will cause her heart to beat like it did when she gazed at the starry sky as a child. After following a trail of starry stickers to her classmate Ichigaya Arisa’s warehouse and fawning over the star-shaped guitar there, she and Arisa both attend a Glitter-Green girl band performance at the SPACE club. The performance ignites the fire that Kasumi has been looking for, and together with Arisa, a baking family’s daughter named Saya, the younger sister of a Glitter-Green member named Rimi, and SPACE club staff member Tae, they form their own girl band – Poppin’Party. Despite the rather conventional setup, _BanG Dream!_ early on demonstrates a narrative awareness of the genre and actively works to try and subvert it. Under normal circumstances, a show like this about making a group (be it for a sports club or an idol troupe) would introduce the various members one at a time, usually the result of being swept up by the main character’s charisma or presence. The series doesn’t completely divorce itself from those standards, but here though, all five Poppin’Party members are introduced and interact with one another early. The sense of familiarity with the various members is allowed to germinate sooner than most other shows would, so by the time the group begins to form, enough time has been taken to establish the dynamic. This holds true even though they are not all brought into the group at the same time. It makes the overall sense of character camaraderie tighter than it would be otherwise. Though as far as the individual characters personality-wise are concerned, there is definitely a wide disparity between which ones resonate as far as an enjoyable presence. Two characters best exemplify this, with one being Arisa. She’s the group’s curmudgeonly character, and easily became one of my favorites to see. Her reactions and quasi-tsundere tendencies are thankfully over-the-top enough to get their comedic value without crossing the boundary into nauseating, and the fact that all of the group members seem to know exactly how to push her buttons makes poking fun at her fair game at any moment. The story also gives her enough moments to show that, despite all of that, she still has fun and will go those extra steps for her friends. Kasumi’s character is unfortunately at the opposite end of that spectrum, at least at first. As could be expected from an overly-enthusiastic character which comes dangerously close to being a nuisance, she doesn’t necessarily have the greatest sense of personal space, and already wants to be on given-name bases with nearly everyone that she meets. Her presence produces the rather strange effect of both wanting to see her dream of Poppin’Party realized, while also seriously wishing that she would, at times, dial it back, and not just a little bit. It never got to the point where I didn’t want to see her on-screen, however the writing seemed to channel her energy in a hundred different directions that took too long to find its way. This does partially get rectified in the second half of the season when she faces a shift and can demonstrate restraint and unease. Part of this shift is due to being at the mercy of the shift in narrative tone – at first, _BanG Dream!_ tries to straddle the line between wanting to and not wanting to take itself seriously. Kasumi roping in the other members of Poppin’Party reads as light-hearted, yet cannot quite coalesce since the show’s anchor is teetering on the edge of being a frustration. Halfway through the season we come across the first genuine conflict of the show, but it does have the problem of being almost too serious in contrast with more or less everything else that came before. It’s one of those circumstances where juxtaposition works in theory, yet the actual impact feels more ham-fisted and artificial since the dissonance is so stark. The end of the season, however, manages to settle into its proper rhythm – if the previous arc went a little bit far with its gravitas, the final few episodes manage to find a decent middle ground between them. The problem facing the group is serious to be sure, but feels more akin to an actual problem that a real band would be facing if they were trying to become known. By getting a cold dose of reality splashed in their faces, it allows the group to show their true mettle and tackle their challenge head-on. It therefore makes the season’s climax read as deserved. The look of the show itself is not terrible, but it does leave something to be desired. Despite coming out in 2017, _BanG Dream!_ season one feels as though it came out of the late-2000s with its character designs. The compositing however is its weakest element – there is an awful lot of sunshine in the course of the series, which unfortunately gives too many scenes a bit of a glare and whitish hue. Quite a few locations are recycled, which is perfectly fine, although certain things like the warehouse rehearsal space are rather blank. Gratefully, if the visuals were lacking in some respect, the music does help to make up for a lot of these shortcomings. Though, given the Poppin’Party songs that were available at the time of the anime’s release, I do have to wonder why they chose “Tokimeki Experience” as the OP song. The track itself is not bad as a standalone piece of music, though it lacks the kind of exuberance that the story seemed to be striving for. That said, all the choices for insert songs within the thirteen episodes themselves were good picks, and the rare occasions where there was original material contributed to an earnestness that was pleasant. And “earnest” more or less is what defines the first season. In the midst of its heavy-handedness and occasional times where it wasn’t that funny, this did feel like a group of five girls who cared about what they did and about each other. There’s a kindness in the series that made it seem like this band was worth following. Did I like this season? I can’t say that I did, but I was intrigued by it, which is more than I can say for a lot of other things I’ve seen in the course of my anime life. ___________ _BanG Dream!_ season one is an odd duck. It seems to keep itself tied up when it wants to let loose, and when it does indeed let loose, it gets a little bit crazy. It manages to find some semblance of balance in the second half by introducing some rather practical conflicts and allowing the group as a whole to combine in a way that feels strong. It may be at times rather uneven, but it was fun when I wasn’t necessarily buying it or laughing with it. It’s kind of in its own quirky little corner of the anime music world…

Rinko

Rinko

Yup, the self-proclaimed biggest Bandori fan is here, writing a review on the first season of her favourite show~ Now, before anyone says "This is gonna be *really* biased"... I've noticed that, with few exceptions, the first seasons of multi-season music anime seem to be just "decent." As you could probably tell from the summary, BanG Dream is *not* one of those exceptions. __Animation/art:__ A section I honestly never thought I'd need. I rarely notice differences between studios, artstyles and animation quality. But my ***gosh*** this... this is pretty bad. I think I've seen some people mention how Xebec is... not a good studio, to put it *very* lightly and... yeah. It's bad. When I came to rewatch it to fill out this review, I found it wasn't *as* ugly as I had thought, but nonetheless... For one, the shine on their hair is too huge, bright and not blended at all. And as a whole, the shading can look weird or bad at times... img49%(https://i.ibb.co/YyqZXWc/image.png) img49%(https://i.ibb.co/0rqhpjW/image.png) And the animation... it can be pretty stiff at times and freaking hell, some of the performances have barely any movement and emotion to them. At the very least, ep3's performance, which ends up as mostly stills, and ep5's performance, shown below, look so damn *lifeless.* ~~~img75%(https://i.ibb.co/T270fLB/bandori-gif-1.gif)~~~ Quite few of the performances, in fact, end up as literally just panning across a series of still images. Removing any tension, anticipation or excitement those scenes should have had. Though oddly enough, the performances in episodes 8 and 13 actually look quite fluid, though also kinda weird, though... same with the chorus of the opening. Even more strange is ep12 has a mix of that fluidity and the usual stiffness which is... kinda jarring. The game only released *while* s1 was airing, so *maybe* they weren't focusing their budget as much into getting good staff for the show as they should have... __Characters:__ First off, I'll bring up a seemingly common problem music anime have – a massive freakin' cast which is frivolously large as 90% of the cast have no focus, but nonetheless show up frequently and/or are "relevant." BanG Dream (mostly) avoids this problem by the comparatively absolutely *tiny* main cast, at least for this season. That said, I ain't a fan of the main band here – Poppin'Party has *some* good songs and... mostly boring members. For starters... oh Kasumi you annoying generic music anime protagonist. She's loud, annoying, bubbly, cheery and super-hyper-extroverted. Thus, a boring, annoying and generic protagonist. And... she's perhaps the most annoying of them. None of the other music anime protagonists I've seen *constantly* pester and bug everyone around them. Then there's Arisa. She's the best girl in Popipa, 'cause she acts as an in-story voice for those who don't like the wild, annoying airheads, like me~ And she's also the source of probably most of the scattered, actually funny jokes~ Then Rimi, the cute shy girl with stage fright who has... very little development. And Tae, another annoying airhead, again, with little development... Oh, right, Glitter Green and CHiSPA are mostly irrelevant and have a suitable lack of focus for their level of relevance~ Only one member of each has any relevance and the rest are just background. Though two of the irrelevant members of the former have *far* too wild personalities for their roles... And lastly, Saya. Perhaps the most developed character in the main band but... she's just never stood out to me for whatever reason. The reason for her hesitations is actually the best one given out and gives some well-written drama, but other than that... she doesn't stand out much. Anyway, that brings me to the next section... __Story:__ While this show avoids the aforementioned cast size issue... there is another issue this show suffers from – the fact everyone hesitates to join the band... despite everyone being in the opening and, even putting that aside, it's kinda obvious *these* girls who are basically the *only* ones not already in bands who you see Kasumi's interactions with, are gonna be her bandmates. I much prefer if it's either not blindly obvious who's gonna be in the group, or if the group forms quickly and pushes aside the "drama" of the hesitations. Though, I doubt the former exists. As I mentioned, the best reason for that hesitation is definitely Saya's – Rimi's is just simple stage fright, Arisa's is probably pretty similar and Tae... didn't really hesitate she just was introduced later. Saya's reason gets a whole three episode arc, from 6 to 8, about that. They explain why she hesitates in ep7 and that scene where she does is just...~ That scene even got me crying...~ And as a whole the drama around it is really good~ Taking half the season for good drama seems fairly typical of music anime, too, so it's not *too* much of an issue~ The drama that happens later, though... isn't as strong. It centres around Kasumi's whims and... yeah they didn't make the emotions around as strong as they could've. If you like her then yeah, it's still probably pretty good. But if you don't... it's still somewhat emotional but it *really* could've been better. The ending is quite a satisfying one, too, while obviously leaving more room for the sequels~ __Music:__ So, so few inserts... There is a *very* low quantity of inserts. A lot of episodes, especially early on, don't even any inserts. But, unlike other shows like that, the drama and/or comedy aren't good enough to fill up the spaces between performances. At least at the start. The inserts themselves are... of a reasonable quality. Not very *high* quality to *fully* make up for the low quantity, but they're consistently quite good~ The opening and and ending are pretty good, too~ The random background OST though... can be distracting at times. __Overall:__ *shrug* It's nothing outstanding, as far as *just* s1 is concerned. With the bad art and animation and a slow plot that doesn't get *particularly* emotional or interesting... it doesn't leave a good first impression of the series. But there are *some* good moments, such as ep7, the ending and a couple scattered jokes... and just... it's worth pushing through the mediocrity to get to season 2~ The following seasons improve on basically every flaw. While I may have focused a lot on the negatives here, I don't think this season is necessarily "bad" by any stretch. Just average, with a few good moments. My score might be slightly biased upwards, because it *is* my favourite series, but even if I try and remove that bias, the score would still be within what I consider "above average," though perhaps just the best "average" there is.

RevLoL

RevLoL

~~~img1440(https://i.imgur.com/xm1YVe7.png)~~~ _BanG Dream!_ does not stray too much from the norm of others within the music slice-of-life genre. Although there is an attempt to add more drama compared to others within the medium and touch upon topics others tend to ignore with mental health, it does not quite land. The first season, as a result, ends up feeling rather bland, and while it did get a bit better as the season progressed, _BanG Dream!_ did not do enough to differentiate itself from other series. In fact, it follows the same story beats used before in the genre and rehashes similar character troupes. Kasumi Toyama is a perfect example of this, as she shares many of the troupes used by other main characters within the music genre space, such as Yui from *K-On*, as well as Honoka and Chika from *Love Live*. The initial premise of the series is about Kasumi finding the "Star Beat" again, a feeling she experienced when looking at the stars one night as a child. During her first few days of high school, she looked into various clubs, but they didn't capture her interest. However, after witnessing Glitter Green at Live House Space, she finally feels that spark again—inspiring her to form a band. The story then follows the standard story arc(s) of persuading others to join her band and everyone being initially reluctant to join. Overall, it is fine to go down this route, but _BanG Dream!_ copies the same formula used before, specifically in *Love Live*. Arisa Ichigaya is the first member to join the band after enough persistence on Kasumi's part. Arisa comes across as the typical tsundere, but she grows the most out of the cast of characters as the story progresses. Rimi and Tae also join the band as the conflict and drama surrounding them resolve rather quickly. Although, Tae's episode highlights the biggest issue with the series: the drama. Surprisingly, the drama, for the most part, does not feel forced, but the problem is more so lying with the execution. Tae's episode is particularly poor, as it centers around Kasumi spending time with Tae and Arisa becoming upset that Kasumi is no longer spending time with her apart from lunch. However, even then, she is talking about Tae the entire time. The drama itself is nothing profound, but it makes sense for Arisa, as her first friend seemingly abandons her to spend time with someone else is quite believable as to why it would upset her. However, that drama is quickly resolved in just a few minutes. Saaya's arc was handled the best, as it was given multiple episodes to build and resolve—essentially involving her giving up her hobbies and social life to help her family due to her mom being anemic. Despite her friends and family pushing her to join the band, it wasn't until her mom told her she needed to use some of the kindness she showed to others for herself. Unfortunately, the interesting dynamic between Saaya, her family, and the band is never explored afterward. Saaya's mom is not suddenly cured, so assumingly, Saaya would want to continue helping at home, but the situation is never brought up again. Not only could it have added an interesting dynamic to the story, but it shows that the drama in the series holds no substance, as it is either resolved quickly or has no lasting impact on the story or characters. Additionally, it was a bit odd that it took nine episodes before they began practicing or training. It specifically made their first audition for Space confusing, as it is unclear if their rough performance was due to a lack of practice or simply growing pains—since they essentially never show or mention them practicing until the ninth episode. Obviously, the characters practicing does not need to be the focus, nor should it be. But there isn't an indication of the characters growing as musicians without it. Even a show like *K-ON*, where music was never the focus, would frequently show them either as a group or individually practice. Likewise, *Love Live* will show the characters briefly practicing or training every episode. Regardless, the ending is pretty standard, with them getting over one last hurdle and performing live in front of an audience for the first time. It does briefly touch a bit more on mental health, with Kasumi becoming depressed after being called the weakest link of the band by the venue owner, as well as her pushing her limits to stand on par with the other band members. While more time could have been used to explore the issue, it shows there is potential. Additionally, a positive from the show is that everyone is extremely supportive when someone else is growing through an issue instead of going down the melodramatic route. Overall, the story was rather bland. It followed many of the story beats commonly found in other series within the music genre, specifically *Love Live*: the main character becomes inspired to perform, initial members join without much issue, last member has some sort of emotional/trauma-related issue preventing her from joining, and finally having one last conflict concerning the main character that the group has to overcome. A major reason other series like *Love Live* can get away with being formulaic is simply due to fun-written and engaging characters. But due to the drama in _BanG Dream!_ ultimately falling flat, it also hurts the characters. Speaking of characters, Kasumi shares many characteristics with others in the music medium, like being overly cheerful, energetic, optimistic, and a bit naïve—albeit somewhat more extreme. Because of that, early on, she tends to reach the point of being obnoxious. However, as the story progresses, she does become more likable, and her arc shows that her optimism and naivety caused her to lose focus on her dream. Arisa is the best character in the series. She does start off as the typical tsundere but has the most growth out of the five band members. Before meeting Kasumi, she would spend the majority of her time at home, which unsurprisingly makes her a bit socially awkward. However, as she meets and befriends more people because of Kasumi, she also begins to become more social and is able to express herself. ~~~img1440(https://i.imgur.com/b0daega.png) (Cute photo of Arisa)~~~ As for Rimi, Tae, and Saaya, I am not quite sure what to say about them. Rimi can be boiled down to having anxiety and liking sweets. Tae may very well be a skinwalker attempting to depict human emotion. In other words, she is weird and random. The same goes for her mom. ~~~img1440(https://i.imgur.com/E4uAT0x.png) (There is something wrong with this family)~~~ Despite arguably having the best arc, there is not much to say about Saaya as a character. She has the potential to be a good character, especially considering her circumstances with her family, but that was not realized in the first season. Ultimately, _Bang Dream!_ has the potential to be a good series with a vast cast of characters and seemingly attempting to create a more emotional story. But the initial season falls short as the drama has no impact on the story, and the characters suffer as a result. Nonetheless, I'm excited to see what studio SANZIGEN can do with the other seasons and movies, as they did a good job with D4DJ.

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